

Timeline
??? ???, ???? CE
The current loop of the universe started by Bahamant.
Year 0 CE (Creation Era)
The genesis of this iteration of the timeline begins. As envisioned by Bahamant, the King of Dragon Kings – a being of immense power, resembling a magnificent silver dragon – this epoch marks the initial setup of reality itself. Bahamant, in a role akin to an interdimensional Dungeon Master, orchestrates the fundamental laws of physics, the contours of the primary world, and the nascent forms of life that will eventually populate it.
This Creation Era is not a spontaneous event but a deliberate and meticulous construction. Bahamant, driven by motivations that remain largely inscrutable (though some whisper of a profound, almost divine, isolation), crafts each loop of the timeline with a specific, albeit often hidden, narrative in mind. Year 0 represents the blank canvas upon which the subsequent eras will be painted. The very fabric of existence is being woven, the stage being set for the dramas and conflicts to come.
Characters Present:
Bahamant
??? ???, 0000 CE
Deathbringer Emerges with the creation of the universe.
Year 0 CE (Creation Era)
The inherent instability of Limbo, the interstitial space between realities and times, introduces an anomaly. From this chaotic void, the artifact known as Deathbringer materializes. Appearing as the Black Scythe Excalibur, its very existence in Year 0 is paradoxical. The events that will eventually lead to its forging are yet to occur within the linear progression of this timeline. Yet, the fluid, non-linear nature of Limbo allows for such temporal displacements, ejecting this potent relic into the newly formed reality.
In this initial year, Deathbringer is not recognized for its future significance. Instead, it is perceived as an aberration, an object out of time and place. Its dark, imposing form, the sharp edges of its scythe-like blade, stand in stark contrast to the nascent world around it. Its arrival is a ripple in the otherwise smooth surface of Bahamant's initial design, a foreshadowing of complexities and deviations to come.
Characters Present:
Bahamant
December 7th, 0000 PA
Humanity arrives in this dimension.
Year 0 PA (Post Arrival Era)
Following the foundational work of the Creation Era, the Post Arrival Era begins. Year 0 PA marks a pivotal moment: the exodus of humanity from the radiant Light Dimension of magic. Driven by an insatiable thirst for the unknown and the allure of exploration, they undertook a perilous journey through the shadowy Black Dimension of Death – also known as Limbo – to reach the Gray Dimension of science, which they would come to call Earth.
This transition was not without significant cost. In severing their connection to the Light Dimension, humanity relinquished their innate magical abilities and saw the vast majority of their near-immortality fade. They arrived in the Gray Dimension diminished in power but invigorated by the potential of this new reality, a realm governed by principles they would come to understand as scientific laws.
At this early stage of the Post Arrival Era, humanity's presence on Earth remains largely unnoticed by the Naltu. These beings are the native inhabitants of the Gray Dimension, a species already adapted to its unique properties. The arrival of these former inhabitants of a magical realm is a silent infiltration, their early efforts focused on adapting to their new environment and beginning to explore its possibilities. The Naltu, in their established dominion, are yet unaware of the newcomers who will eventually shape the destiny of their world in unforeseen ways.
Characters Present:
Venge, Arrich, Nute
August 1st, 0001 PA
Birth of San and Justice
Year 0001 PA (Post Arrival Era)
The dawn of the Post Arrival Era was a time of both new life and a devastating betrayal. In this year, Venge, one of the Ancient Magi – the humans who arrived in the Gray Dimension from the light dimension and the first to harvest magic here – was blessed with the birth of his thirteenth son, San. As the thirteenth son, he inherited the name "San," which Venge had bestowed upon the light element of magic upon his deathbed, a tradition where each of his sons received an elemental power named after them. Thus, all future wielders of light magic would be referred to as a "San."
Unbeknownst to Venge, his wife also gave birth to a twin daughter, Justice. He would never learn of her existence; even San would not discover his twin sister until long after Venge's death in battle against Arrich.
Tragically, it was during the very moment of his children's birth that the Naltu struck. In a coordinated and brutal assault, they captured all of the Ancient Magi, including Venge. This devastating act fundamentally shifted the power dynamics of the timeline, plunging it into the Post Arrival Era under the oppressive rule of the Naltu. The birth of San, a future inheritor of magic, and the secret birth of Justice occurred against the backdrop of their people's enslavement. The era that should have been one of integration and growth instead began with subjugation.
Characters Present:
San, Arrich, Venge, Justice
August 12th, 0002 PA
Death of Dien Gath
Year 2 PA (Post Arrival Era)
Two short years have passed since humanity's exodus from the Light Dimension to the Gray Dimension (Earth). In this nascent period of adaptation, the vulnerabilities of their newly mortal forms have become tragically apparent. Year 2 PA marks a significant and somber event: the death of Dien Gath, a figure of the ancient Magi and the father of Goliath Gath.
Dien Gath's demise underscores the stark reality of humanity's diminished state. Having traded their inherent magical resilience and near-immortality for the potential of the Gray Dimension, they now face the fragility of mortal life. It was the native Naltu who, within these two years, discovered the limitations of the human body. Whether through deliberate action, accidental encounter, or a simple assertion of their dominance over this territory, the Naltu brought about the end of Dien Gath's life.
This event carries significant weight. Dien Gath was not just any human; he was one of the ancient Magi, individuals who likely held considerable knowledge and perhaps even lingering connections to their magical past. His death signifies the first major loss for the arriving humans and foreshadows the challenges they will face in a world where they are no longer inherently powerful. For Goliath Gath, this loss will undoubtedly be a defining moment, potentially shaping his future actions and the trajectory of human interaction with the Naltu.
At this point, the relationship between humans and the Naltu is likely tense, if not openly hostile. The death of Dien Gath serves as a stark reminder of humanity's vulnerability in this new realm. The Naltu, now aware of these newcomers and their physical limits, may begin to view them with curiosity, suspicion, or even as a potential threat.
Characters Present:
Dien Gath
August 13th, 0002 PA
First attempted escape from the mines.
Year 0002 PA (Post Arrival Era)
The second year of the Post Arrival Era, under the oppressive thumb of the Naltu, saw a spark of defiance flicker within the enslaved Ancient Magi. Venge, desperate to break free from their captivity in the Naltu mines, joined forces with Arrich, another prominent and resilient member of their people, to orchestrate an escape. Their plan, born of desperation and a refusal to accept their fate, held a fragile hope for liberation.
However, their attempt was doomed by betrayal from within their own ranks. Poto, for reasons yet unknown, revealed Venge and Arrich's plan. The Naltu, swift and brutal, quashed the uprising. The escape attempt not only failed but resulted in further suffering. D'var, Arrich's eighth daughter, tragically lost her life at the young age of seven during the Naltu's violent suppression of the rebellion.
The pain of betrayal and loss would leave a lasting scar on the enslaved Ancient Magi. In a poignant reflection of this bitter experience, when language was later developed among them, the name "Poto" became synonymous with fecal matter, a lasting testament to the revulsion and contempt they felt for the one who had delivered them to further despair.
Characters Present:
Venge, Arrich, D'var, Poto
August 14th, 0002 PA
Venge Binds the Elements
Year 0002 PA (Post Arrival Era)
Following the failed escape attempt and the devastating betrayal, the Naltu sought to make an example of its leaders. Venge awoke to the searing heat of the desert sun, his limbs bound by heavy chains. He had been left to die, a stark warning to any other enslaved Ancient Magi who might consider rebellion.
However, the Naltu underestimated the resilience and the latent power within Venge. Abandoned and facing certain death, a primal fury ignited within him – the blood rage of his ancestors. This surge of raw emotion and inherent magical potential overwhelmed his bonds. With a guttural roar, Venge ripped free from his chains.
In this heightened state, he instinctively called upon the very elements of the Gray Dimension. Focusing his rage, he bound the raw magic of earth, air, fire, and water to the broken chains that had held him. These chains, now imbued with elemental power, began to shift and reshape themselves under his will. Cooling the reforged metal in the blood of the Naltu guards in his immediate vicinity – guards who fell swiftly and brutally to his blood-fueled wrath – Venge began to transform the chains into crude armor and formidable weapons.
His mind still clouded by the blood rage, Venge's intent was clear: return to the mines and liberate his people. However, the Naltu had left him far from their stronghold, a vast and unforgiving distance that his rage-fueled determination initially failed to comprehend. His journey back would be long and arduous, a testament to both his newfound power and the Naltu's attempt to break his spirit.
Characters Present:
Venge
August 19th, 0002 PA
Arrich Becomes the First Anti
Year 0002 PA (Post Arrival Era)
While Venge endured his ordeal in the desert, Arrich languished in his cell within the Naltu mines. For the six days since their failed rebellion, Arrich had been meticulously enacting a deception. Each day, he had secretly bled himself onto his bedding, staining the sheets to appear more grievously injured than he truly was. His intent was to lull the Naltu guards into a false sense of security, to make them underestimate his resolve and his capabilities. Simultaneously, he had been surreptitiously collecting scraps of metal, patiently working them into a crude, makeshift sword.
His opportunity for vengeance arrived when Poto, the betrayer, appeared at Arrich's cell. Driven by malice, Poto came to gloat over Arrich's apparent defeat. But Poto's triumph was short-lived. With a surge of pent-up rage, Arrich smashed through the weakened bars of his cell, catching Poto off guard. He brutally mutilated the traitor before shoving him over a nearby ledge and into a churning lake of molten metal far below.
Consumed by his fury, Arrich followed Poto over the edge, continuing his assault even as they plummeted. Upon hitting the molten metal, the blood that had soaked the sheets around Arrich unexpectedly reacted. The sheer volume of his spilled blood cooled the extreme heat, solidifying the molten metal around his immense frame, forming a crude but formidable armor. His makeshift sword, too, was encased and strengthened by this process.
Unbeknownst to Arrich, his actions had inadvertently completed a primal magical ritual, binding the elements of the Gray Dimension to him, his new armor, and his weapon. However, this event had unforeseen consequences. Venge had already drawn upon the ambient elemental magic, leaving behind a void, a negative space where that energy had been. In that moment of immersion in the molten metal and the completion of the ritual, Arrich became the first "Anti," a being drawing power from this elemental void.
Fueled by this negative energy and his burning blood rage, Arrich erupted into a destructive rampage. He tore through the Naltu guards and any other being within the mines whom his rage identified as a traitor, leaving a trail of devastation in his wake.
Characters Present:
Arrich
October 21st, 0010 PA
Capture of David Gath
Year 10 PA (Post Arrival Era)
A decade has passed since humanity's arrival in the Gray Dimension. In these years, the initial period of exploration and adaptation has given way to a more complex and fraught reality. Year 10 PA marks a significant turning point in the burgeoning relationship between humans and the native Naltu: the capture of David Gath.
David Gath, likely a prominent figure within the early human settlements, falls into the hands of the Naltu. This is not merely an abduction; it is an act with far-reaching consequences, orchestrated by a specific Naltu individual: Chaimous. Chaimous, whose motivations remain unclear at this juncture, subjects David Gath to a process of brainwashing.
This manipulation will have a profound and unexpected outcome many years in the future: the establishment of the Hall of Saints. The seeds of this future institution are sown in the forced indoctrination of David Gath by Chaimous. What doctrines or beliefs are instilled, and how they will eventually manifest as the Hall of Saints, remain to be seen. However, this event in Year 10 PA sets a crucial, if unsettling, trajectory for the future of human society in the Gray Dimension.
The capture and subsequent brainwashing of David Gath highlight the growing interactions, and potential conflicts, between the two species. The Naltu are no longer simply observing; they are actively intervening in the lives of the human newcomers, wielding their own forms of influence. For humanity, this event serves as another stark reminder of their vulnerability and the potential for manipulation in this alien world.
Characters Present:
David Gath, Goliath, Chaimous, Laizarus
October 21st, 0010 PA
Test of the first Hyperbomb
Year 10 PA (Post Arrival Era)
Ten years into their new existence in the Gray Dimension, humanity faces a terrifying escalation of technological advancement and interspecies tension. Year 10 PA is marked by a catastrophic event: the first public testing of a hyperbomb. This devastating weapon, one of the early and terrifying creations of a Naltu scientist named Nute, was unleashed upon a human village.
The destructive power of the hyperbomb was absolute, leaving no survivors except for two brothers: Goliath and David Gath. Their survival amidst such annihilation is a stark and significant event, the circumstances of which are likely extraordinary and will undoubtedly shape their destinies.
This act reveals a new and dangerous dimension to the presence of the Naltu. Nute's creation of the hyperbomb signifies a level of technological prowess and a willingness to employ it with devastating effect against the human newcomers. It suggests a growing awareness and potentially hostile intent from at least a faction of the Naltu towards humanity.
For Goliath and David Gath, this shared trauma will likely forge an unbreakable bond and a deep-seated understanding of the destructive capabilities now present in their new world. Their survival might also position them as pivotal figures in the unfolding narrative, perhaps as witnesses to the Naltu's power or as individuals driven by the memory of this atrocity.
This event in Year 10 PA casts a dark shadow over humanity's prospects in the Gray Dimension, signaling a shift from mere adaptation to a potential struggle for survival against a technologically superior native race.
Characters Present:
Chaimous, Laizarus
December 30th, 0012 PA
Bradford Brothers Escape the Naltu
Year 12 PA (Post Arrival Era)
Twelve years after humanity's arrival in the Gray Dimension, the shadow of Naltu dominance looms large, with reports of human enslavement dating back to Year 1 PA. Year 12 PA witnesses a pivotal act of defiance: the Bradford Brothers' daring escape from a Naltu laboratory. Their desperate flight leads them to an encounter with Arlo Dien, a young man who had been raised by wolves and possesses an intimate knowledge of the Gray Dimension's wilderness.
Instead of simply leading them to safety, Arlo Dien guides the Bradford Brothers to Ahrkon. Ahrkon is not a place, but a man – a determined leader who has been quietly building a resistance movement against the Naltu. His goal is the liberation of the humans who have been forced into servitude since the early years of their arrival.
The Bradford Brothers' escape and their subsequent encounter with Arlo Dien highlight the growing awareness of Naltu oppression and the nascent efforts to fight back. Ahrkon's resistance represents the first organized pushback against the enslavement, offering a beacon of hope for the subjugated humans. Arlo Dien's role as a guide suggests that knowledge of the land itself may become a crucial asset in this emerging conflict.
This year marks a significant step in the human struggle for freedom in the Gray Dimension, moving beyond mere survival towards active resistance against their enslavers.
Characters Present:
Chaimous, Vuulcan Bradford, Vladimir Bradford, Victor Bradford
August 17th, 0015 PA
Arlo Becomes the prototype Auk Mentar
Year 15 PA (Post Arrival Era)
Three years after guiding the Bradford Brothers, Arlo Dien's growing involvement with Ahrkon's human resistance makes him a target for the Naltu. In Year 15 PA, Arlo is captured and becomes the subject of Nute the Scientist's horrific experiments. Unbeknownst to the wider world, Nute is not a Naltu, but a human operative secretly working in league with Ahrkon.
Nute subjects Arlo to a forced transformation, turning him into the first Auk Mentar (werewolf). While appearing to be a cruel experiment, this is a carefully orchestrated plan. Before the transformation, Nute subtly slips Arlo a seemingly insignificant sheet containing a secret message intended for Ahrkon, detailing the plan and the opportune moment for action.
Following the transformation, Arlo is "accidentally" released from the Naltu facility, as prearranged. The change into the Auk Mentar is violent and uncontrolled, and Arlo rampages through the facility, causing immense destruction and chaos. This rampage, while terrifying, is the intended diversion, creating the perfect opportunity for the enslaved humans within the facility to escape and for Ahrkon's resistance to potentially launch a coordinated strike based on the information in Nute's message.
This year marks a significant and deceptive turning point. The Naltu believe they have created a monster, while in reality, they have unwittingly unleashed a weapon for the human resistance, orchestrated by the enigmatic human scientist Nute.
Characters Present:
Arlo Dien, Nute
August 17th, 0015 PA
Yip'Varius and Lum'Yere become the first Dien Mentar
Year 15 PA (Post Arrival Era)
Amidst the growing tensions between humans and the Naltu, Year 15 PA witnesses horrific scientific experimentation by the Naltu, spearheaded by the enigmatic (and secretly human) scientist Nute. In a separate, equally disturbing project from Arlo Dien's transformation into the Auk Mentar, Nute's research also leads to the creation of the Dien Mentar.
The experiments involved in the creation of the Dien Mentar were brutal and likely resulted in the deaths of many subjects. Among the few survivors of this horrific process were Yip'Varius and Lum'Yere. The nature of the Dien Mentar is currently undefined, but their creation signifies another avenue of Naltu (or seemingly Naltu) scientific advancement, potentially involving the manipulation of living beings.
The survival of Yip'Varius and Lum'Yere is significant. While Lum'Yere's immediate fate remains unknown, Yip'Varius's future takes a peculiar turn: he will be placed within a cryo-tube, where he will remain frozen for thousands of years. The reasons for his entombment are yet to be revealed, but his long stasis suggests he may play a crucial role in a much later era of the timeline.
This year, therefore, is not only marked by Arlo's forced transformation and Nute's secret manipulations but also by the terrifying creation of the Dien Mentar and the long-term preservation of Yip'Varius. These separate experiments paint a grim picture of the scientific endeavors occurring within the Gray Dimension and hint at future conflicts and revelations.
Characters Present:
Lum'Yere, Yip'Varius
August 17th, 0015 PA
Dien becomes Death
Year 15 PA (Post Arrival Era)
Year 15 PA is a year of profound and often horrific transformation. Amidst Arlo Dien's forced metamorphosis into the first Auk Mentar and the creation of the Dien Mentar, another significant and macabre event unfolds involving a human named Dien (distinct from Dien Gath, who died earlier).
Dien met his end during a conflict that resulted in his capture by the Naltu. However, his death was not the end of his story. Nute the Scientist, secretly a human allied with Ahrkon, seized this opportunity for a clandestine and desperate experiment. Driven by a desire to rid himself of the Black Scythe Excalibur, Deathbringer (which mysteriously appeared in Year 0 CE), Nute intervened with Dien's dying body.
Through arcane science and a forceful tethering of Dien's soul, Nute rebuilt his physical form, preventing his spirit from fully departing. From this point forward, Dien became the first Grimm Reaper. It is a curious detail that his initial robes, manifestations of his new role, were not the traditional black but a stark red. This transformation was likely a byproduct of Nute's experimental process, a visible sign of the unnatural binding of life and death.
Nute's motivations for this act are twofold: ostensibly, it is an experiment, perhaps to understand the nature of life, death, and the soul. Subtly, it is a move against Deathbringer. How the creation of the first Grimm Reaper ties into Nute's desire to be rid of the Black Scythe Excalibur remains a mystery, suggesting a deeper, perhaps even spiritual, connection between death, souls, and the powerful artifact.
This year is thus marked by monstrous transformations, secret alliances, and the unnatural creation of a figure who will come to embody death itself.
Characters Present:
Dien, Nute
September 13th, 0020 PA
The Chimera revealed
Year 20 PA (Post Arrival Era)
Five years after the tumultuous events of Year 15 PA, the clandestine war between the human resistance, led by Ahrkon and the secretly human scientist Nute, and the Naltu continues to escalate in subtle ways. Year 20 PA marks a significant revelation in this hidden conflict: the public unveiling of the power of a Chimera created by Nute, codenamed "Justice."
In a carefully orchestrated field test, Justice was pitted against the Grendal, the acknowledged masterpiece of the prominent Naltu scientist Juredas. The Grendal was likely a formidable creation, representing the pinnacle of Naltu bio-engineering or weaponry at this time.
The confrontation between Justice and the Grendal proved to be more than just a test of strength. During the encounter, Justice demonstrated a unique and terrifying ability: the power to absorb the essence or capabilities of its opponent. This was dramatically showcased as Justice overwhelmed the Grendal, culminating in the absorption of its power.
The immediate consequence of this absorption was the evolution of Justice into a new, more powerful form: the Behemoth form. This transformation signified a major breakthrough in Nute's (secretly human) research, demonstrating a capacity to not only match but to surpass the technological or biological advancements of the Naltu by adapting and incorporating their strengths.
This public display, while potentially alarming to both sides, served multiple purposes. For the humans, it offered a glimpse of a potential weapon capable of turning the tide against the Naltu. For the Naltu, it presented a new and dangerous threat, the origins of which they likely did not fully comprehend.
Characters Present:
Nute, Chaimous, Juredas, Justice
September 14th, 0020 PA
The ten innocent born
Year 20 PA (Post Arrival Era)
The triumphant field test of Nute's Chimera, Justice, against Juredas's Grendal in Year 20 PA had unforeseen and devastating consequences. Following her victory, Justice chose to claim her reward from Nute, leading to the birth of ten innocent offspring. Unbeknownst to the wider conflict, the development of the Chimera's Behemoth form was intrinsically linked to their breeding cycle, a biological imperative that thrust Justice directly into a state of heat after absorbing the Grendal's power.
Tragically, the newborn Chimera offspring were swiftly seized by the Naltu. These experiments, which had only been theoretical considerations in Nute's secret research, were now being brutally enacted upon his children.
Upon learning of this horrific act, Justice, in her powerful Behemoth form, unleashed her fury. She tore through the Naltu facility where her children were being held, a force of nature driven by maternal rage. Her rampage was a desperate attempt to retrieve her offspring from the Naltu's cruel experiments.
However, the Naltu, now fully aware of the Chimera's immense power, rallied their forces. In a brutal confrontation, Justice was eventually overwhelmed. She was pinned to a wall in her Behemoth form, a testament to her immense strength and desperate fight, until the Naltu were finally able to subdue and kill her.
This year, which began with a display of potential human superiority, ends in tragedy. The birth of the ten innocent, the cruel experiments of the Naltu, and the heroic but ultimately fatal attempt by Justice to save her children mark a dark and significant turning point in the Post Arrival Era. Nute, now witnessing the horrific application of his theoretical knowledge and the death of his creation and their offspring, will likely be further driven in his secret war against the Naltu.
Characters Present:
Nute, Justice
September 17th, 0020 PA
Justice Retrieved
Year 20 PA (Post Arrival Era)
The immediate aftermath of Justice's tragic demise saw a clandestine operation to recover her body. Three days after her heroic but fatal attempt to save her offspring, Justice's remains were successfully retrieved, likely through the efforts of Ahrkon's resistance and Nute's insider knowledge.
Crucially, Dien, the first Grimm Reaper created by Nute, played a pivotal role in this recovery. Using his unique connection to the realm between life and death, Dien was able to temporarily anchor Justice's soul to her physical form, preventing its complete departure. This allowed Nute to enact his next desperate measure: freezing Justice's body in cryo-stasis and moving her to a secure, undisclosed location. Nute clearly held hope for her potential revival in the future.
The loss of Justice and the brutal fate of their ten innocent offspring profoundly impacted Nute's actions within the Naltu facilities. His clandestine efforts to undermine the Naltu took on a new dimension. While he continued to secretly facilitate the escape of humans he was ostensibly meant to be experimenting on, he now also began administering genetic cocktails to these escapees. These concoctions triggered transformations, converting them into various new races, effectively hiding them in plain sight and bolstering the ranks of those who could potentially resist the Naltu in the future.
Year 20 PA, therefore, is not just a year of tragic loss but also one of resilience and adaptation. Nute's grief fuels a more proactive and transformative approach to the human struggle, ensuring that even in defeat, the seeds of future resistance are being sown.
Characters Present:
Justice, Nute, Dien
October 7th, 0020 PA
Nute stages his death
Year 20 PA (Post Arrival Era)
The precarious balance of Nute's double life as a seemingly loyal Naltu scientist and a secret ally of humanity shattered in Year 20 PA. The Naltu, becoming prematurely aware of his subversive activities – his release of human subjects and the administration of genetic cocktails – began to close in.
Realizing his time was running out, Nute orchestrated a daring escape and a calculated act of sabotage. He injected himself with a refined strain of the Auk Mentar virus, the same one that transformed Arlo Dien. Using a partial transformation, Nute unleashed a terrifying rampage within the Naltu facility. His intent was to appear as a rogue, monstrous subject, ensuring the Naltu would believe they had killed him when they inevitably retaliated.
Before his staged demise, Nute took decisive action. He released all of his "projects" within the facility – the humans he was meant to be experimenting on – and meticulously wiped all of his research data from the Naltu's systems, erasing any direct link to his true intentions and the methods of the genetic transformations.
The newly created races, having only known captivity and the painful transformations administered by Nute within the Naltu facility, associated their suffering with their captors. Witnessing Nute's rampage and the Naltu's subsequent "termination" of him, they mistakenly attributed their altered states to the Naltu's cruelty and experimentation. This fostered a deep-seated resentment and hatred towards the Naltu, further fueling the burgeoning resistance, albeit based on a misunderstanding of Nute's true allegiance.
Following this dramatic event, the Naltu likely believed they had eliminated a rogue subject and contained a potential internal threat, unaware that they had, in fact, lost a key operative and inadvertently ignited further animosity among the transformed humans.
Characters Present:
Nute, Naltu
December 30th, 0020 PA
The Auk Mentar start the war against the Naltu
End of Year 20 PA / Year 0 NWE (Naltu War Era)
In the immediate aftermath of his staged "death," Nute, bearing the unintended consequence of his partial Auk Mentar transformation – a haunting, ghostly clown-like complexion – went underground. His priority shifted to locating the individuals he had injected with the Auk Mentar strain.
Through his hidden networks and prior knowledge of the facility's layout, Nute successfully tracked down these survivors. He revealed his true intentions, inspiring them to join his cause: to liberate all the newly created races and to finally launch an open rebellion against the oppressive Naltu regime. While his public actions had inadvertently directed the new races' anger towards the Naltu, Nute now aimed to channel that fury into a unified resistance.
Secretly, however, Nute harbored a more personal and desperate hope: to find and rescue his ten children with Justice, who had been taken by the Naltu for experimentation. Tragically, he would soon discover that his offspring had already been scattered to various unknown fates, their individual trajectories diverging beyond his immediate reach.
With Nute now openly leading a growing force of the Auk Mentar survivors and other liberated individuals, and with the widespread resentment among the transformed races reaching a boiling point, the covert resistance could no longer remain in the shadows. The end of Year 20 of the Post Arrival Era bled directly into Year 0 of the Naltu War Era. This marked the official commencement of open warfare against the Naltu, a desperate fight for human and transhuman freedom sparked by Nute's sacrifice and the collective desire for liberation.
Characters Present:
Nute
July 5th, 0025 PA
The Human Race is free.
Year 25 PA / Year 5 NWE (Naltu War Era)
Five years into the open conflict against the Naltu, a significant milestone has been reached: all baseline humans have been liberated from Naltu captivity. However, the war for true freedom and equality in the Gray Dimension has only just begun. The Naltu, while having lost their human slaves, remain a powerful and technologically advanced adversary.
In this crucial year, Nute unveils a new creation: the Binder. This device, or perhaps a complex alchemical or technological process, possesses the ability to seal a being into a single, stable form. Nute developed the Binder primarily as a potential cure for the Auk Mentar strain, the very affliction he himself carries, and which transformed Arlo Dien. Now that the immediate goal of freeing baseline humans has been achieved, Nute turns his attention to the well-being of those transformed during the initial stages of the resistance.
Arlo Dien, the first Auk Mentar, steps forward to volunteer as the first test subject for the Binder. His willingness to undergo this potentially irreversible procedure speaks to the hardships and instability of the Auk Mentar form, and his trust in Nute's intentions. The outcome of this test will have significant implications for the future of those afflicted with the Auk Mentar strain and for the overall direction of the war. A successful application of the Binder could offer stability and perhaps a sense of normalcy to individuals living with the volatile transformations.
The war against the Naltu continues, now with the added dimension of seeking a cure for the very transformations that fueled its early stages.
Characters Present:
Nute, Arlo Dien
November 1st, 0025 PA
Arlo Betrayed
Year 25 PA / Year 5 NWE (Naltu War Era)
Having volunteered to test the Binder, Nute's supposed cure for the Auk Mentar strain, Arlo Dien returned to what he hoped would be a reunion with his wife. Instead, he was met with unimaginable tragedy. He found his wife dying, the victim of a devastating betrayal at the hands of her own father, Ahrkon. Twisted by his own burgeoning prejudices – perhaps against the very races created through Nute's genetic cocktails – Ahrkon had orchestrated her demise. Adding to the horror, Arlo's wife was pregnant with twins.
Consumed by grief and rage, Arlo unleashed the primal fury of his Auk Mentar form, even as the Binder began to take effect. He went on a rampage, his vengeance indiscriminate in its initial stages. Hundreds of Naltu fell before his wrath, as did the corrupted Ahrkon himself. In his path of destruction, Arlo also confronted Chaimous, the Naltu who had once brainwashed David Gath, who had now undergone a monstrous transformation into a Grendal. Arlo's fury was enough to overcome even this formidable foe.
However, the Binder, now active within Arlo, began to fight against his Auk Mentar nature. He found himself trapped in a horrifying limbo, caught between his human form and the monstrous werewolf state. The transformation became erratic and agonizing, the Binder attempting to lock him into a single form while the residual Auk Mentar strain resisted.
This year, which held the promise of a cure and a step towards normalcy, has devolved into profound loss and violent retribution. Arlo's personal tragedy has become intertwined with the larger war, highlighting the internal conflicts and betrayals that can arise even within a resistance movement.
Characters Present:
Arlo Dien, Nute, Ahrkon
???? ??, -???? BC
War Ended with the Naltu
Unknown Year BCE (Before Calendar Era)
After a protracted and brutal conflict that spanned the latter years of the Post Arrival Era and the initial period of the Naltu War Era, the war with the Naltu finally reached its conclusion. The fighting ceased, and a resolution, likely hard-won and bearing the scars of immense loss on both sides, was achieved.
The terms of this peace involved the resettlement of all remaining Naltu to a specific island. This landmass would eventually pass into legend, known to future generations as Atlantis. The ancient Magi, who by this point likely held significant influence or had directly intervened in the conflict, dictated certain conditions for this resettlement.
The waters surrounding the Isle of Atlantis became a testament to the ancient Magi's disdain for certain forms of technology. A vast graveyard of leviathan-class warships – immense, seemingly organic vessels with metallic components – and other advanced technological remnants littered the seabed. This deliberate discarding symbolized a choice made by the ancient Magi, a turning away from the path of purely technological advancement towards perhaps more esoteric or magical pursuits, a preference they seemingly imposed as part of the peace settlement. The isolation of the Naltu on Atlantis, surrounded by the relics of a bygone technological age, suggests a deliberate separation and perhaps a cautionary tale etched in the debris of war.
This marked the official end of the Naltu War, ushering in a new period in the Gray Dimension's history, one where the legacy of the conflict and the choices of the ancient Magi would undoubtedly shape the eras to come.
Characters Present:
Nute
November 9th, 1888 AD
Jack the Ripper's Last Kill
Year 1888 AD (Anno Domini Era)
The year 1888 AD is etched in the annals of human history for the chilling reign of terror perpetrated by the unidentified serial killer known as Jack the Ripper. In this year, the Ripper committed his last known, gruesome murder in the Whitechapel district of London, abruptly ceasing his infamous spree. Following this final act of violence, the mysterious figure vanished, leaving behind a legacy of fear and speculation that continues to this day.
Within the context of this timeline, however, the disappearance of Jack the Ripper takes on a more fantastical and sinister dimension. Whispers and rumors, often dismissed as mere folklore by the wider world, suggest that Jack the Ripper did not simply fade into obscurity. Instead, it is whispered that he was recruited by the Auk Mentar – the descendants of those transformed by the initial strain created by Nute centuries prior.
The Auk Mentar, now potentially organized into a clandestine "Wolf Council," are said to operate in the shadows, their enhanced senses and predatory instincts making them formidable assassins. The rumors posit that Jack the Ripper, perhaps possessing a particular ruthlessness or set of skills that appealed to them, was inducted into their ranks. This theory paints a disturbing picture: the notorious killer becoming an agent within a hidden society of were-creatures, his bloody work continuing in the darkness, unseen by the mundane world.
This event in 1888 AD marks a potential intersection of human infamy and the hidden world of the transformed, adding a layer of supernatural intrigue to a well-known historical mystery.
Characters Present:
Cid, Benefactor
January 13th, 1939 AD
Alexander Palaydin Born
Year 1939 AD (Anno Domini Era)
In the year that the world teetered on the brink of another devastating global conflict, a significant event unfolded within the ancient Palaydin homestead in Italy: the birth of Alexander Palaydin. Attending this momentous occasion were his father, Abraham, and his brother, Maxwell.
The Palaydin family held a revered and unique position within human society, their lineage seemingly destined for the hallowed ranks of the Hall of Saints – an institution whose origins trace back to the brainwashing of David Gath by the Naltu's Chaimous centuries prior in the Post Arrival Era. Each member of the Palaydin family was believed to possess a certain spiritual resonance or a preordained path towards sainthood within this influential organization.
Alexander's birth was therefore not just a personal family event but one carrying broader significance for the followers of the Hall of Saints. His arrival was seen as the continuation of a sacred lineage, another soul destined to contribute to the spiritual guidance and authority of the Hall. The atmosphere within the old homestead was likely one of quiet reverence and anticipation for the future role Alexander would play within their faith.
Unseen by the celebrating family, the world outside was rapidly descending into the chaos of World War II, a conflict that would test the beliefs and the influence of even the most venerable institutions like the Hall of Saints. Alexander's destiny as a future saint would unfold against the backdrop of this tumultuous era.
Characters Present:
Alexander Palaydin, Abraham Palaydin, Maxwell Palaydin
September 9th, 1939 AD
Brian Erringer, aka Gryphon born
Year 1939 AD (Anno Domini Era)
Amidst the growing global tensions of 1939, another life began its journey, seemingly far removed from the ancient homestead where Alexander Palaydin was born. In a local hospital, just a short distance from his parents' modest apartment, Brian Erringer entered the world. This seemingly ordinary birth held the seeds of a remarkable future, for Brian Erringer would one day become renowned as Gryphon, a master gunsmith whose skill and innovation would leave an indelible mark on the ages to come.
Unlike Alexander Palaydin, whose birth was steeped in the traditions and expectations of the Hall of Saints, Brian's arrival was a more private affair. Yet, the circumstances of his upbringing, close to his family and within the everyday world, would likely shape his practical and inventive mind. The era in which he was born, on the cusp of a major war, might also subtly influence his later craft, perhaps leading him to focus on tools of defense or innovation born from necessity.
While Alexander's destiny was seemingly tied to the spiritual and historical weight of the Hall of Saints, Brian's path would be forged through his own ingenuity and skill. The contrast between these two births in the same year highlights the diverse tapestry of human experience within this timeline, where ancient legacies and individual talents would both play their part in shaping the future.
Characters Present:
Gryphon, Brian Erringer
April 30th, 1945 AD
Hitler Faked Death, Joined Vampirials
Year 1945 AD (Anno Domini Era)
The year the Second World War finally drew to its bloody close also marked the supposed end of one of its most infamous figures: Adolf Hitler. History would record his death in the final days of the Battle of Berlin. However, within the context of this timeline, that historical account veils a far more sinister truth.
Instead of succumbing to the fall of Nazi Germany, it is revealed that Adolf Hitler orchestrated an elaborate deception, faking his own demise. His escape was not into quiet obscurity, but into the shadowy world of the Vampirials. These ancient and powerful beings, perhaps descendants of humans transformed long ago or an entirely separate lineage, recognized something in Hitler – a strategic mind, a capacity for ruthless command, or perhaps a shared ideology.
Hitler was not merely granted refuge; he was welcomed as a military advisor to the Vampirial Lords. His experience in orchestrating large-scale conflict and his understanding of propaganda and control proved invaluable to their clandestine society.
This unholy alliance, forged in the aftermath of global war, had a terrifying long-term consequence. With Hitler's strategic counsel and the Vampirials' inherent powers and hidden networks, the next fifty years would see them meticulously prepare for a bid for nothing less than world domination. Their patient planning, fueled by Hitler's expertise and their own dark ambitions, would slowly but surely bring them to a position of terrifying readiness. The end of one global conflict merely paved the way for a new, more supernatural threat lurking just beneath the surface of the world.
Characters Present:
Adolf Hitler, Elfonse Delroot, Benefactor
July 8th, 1947 AD
Roswell Crash
Year 1947 AD (Anno Domini Era)
Two years after the supposed end of World War II and Hitler's secret alliance with the Vampirials, the world witnessed an event that would fuel decades of speculation and conspiracy theories: a crash near Roswell, New Mexico. While officially dismissed as a downed weather balloon by the United States military, the truth, within this timeline, is far more extraordinary.
The object that crashed was a prototype Auk Mentar ship. The Auk Mentar, descendants of those initially transformed by Nute, had evidently advanced to a point where they were experimenting with aerial technology. This particular vessel was a test craft, pushing the boundaries of their understanding of flight.
While the Auk Mentar pilots and crew aboard the experimental craft managed to escape the crash site – their enhanced agility and resilience likely aiding their survival – several test subjects that were also onboard were not so fortunate. The nature of these test subjects remains unclear; they could have been further experiments in Auk Mentar physiology, captured humans being studied, or even beings of entirely different origins. Their demise at the crash site would become a key element in the subsequent cover-up and the enduring mystery of Roswell.
The Roswell incident in 1947 AD thus marks humanity's first, albeit accidental and misunderstood, encounter with the technological capabilities (and perhaps the internal workings) of the Auk Mentar society, a hidden world operating alongside and occasionally intersecting with the mundane.
Characters Present:
Benefactor, The Benefactor
March 7th, 1949 AD
Hayden Gen Dies
Year 1949 AD (Anno Domini Era)
Four years after the Roswell incident, a significant event unfolded within the lineage of the Hall of Saints. Hayden Gen, the eleventh San – a title denoting a powerful individual within the Hall wielding a specific type of light magic – made the ultimate sacrifice. In an act of selfless protection, Hayden Gen gave his life defending Abraham and Maxwell Palaydin, key figures within the organization and the family destined for sainthood.
Hayden Gen's sacrifice was not in vain. In his final moments, the mantle of the San, along with its inherent light magic abilities, passed to Maxwell Palaydin. This transfer was likely a ritualistic or perhaps even a spontaneous magical occurrence, a tradition within the San lineage. Maxwell Palaydin thus became the twelfth San, inheriting not only the title but also the responsibility and power associated with it.
This event highlights the existence of magical abilities within the context of the Hall of Saints, a stark contrast to the burgeoning technological advancements of the era. It also underscores the potential dangers faced by even the most revered individuals and the importance of lineage and succession within their order. Maxwell's ascension to the role of the San, marked by a tragic loss, likely placed significant expectations upon him and would shape his future within the Hall.
Characters Present:
Hayden Gen, Maxwell Palaydin, Abraham Palaydin
March 10th, 1949 AD
Damien Gen Born
Year 1949 AD (Anno Domini Era)
The year that witnessed the tragic death of Hayden Gen, the eleventh San, also brought new life into the world. Several days after his father's selfless sacrifice protecting Abraham and Maxwell Palaydin, Damien Gen was born. His arrival was bittersweet, marking both a profound loss and a new beginning.
In recognition of Hayden Gen's bravery and service to their family, the Palaydin family extended their support to Damien and his mother. This act of gratitude forged a strong bond between the two families. Damien was raised within the Palaydin household, growing up alongside William Palaydin.
As Damien matured, his upbringing was intentionally shaped. He was trained and nurtured to become William Palaydin's personal bodyguard and closest confidante. The Palaydins recognized the debt they owed to Hayden Gen and saw in Damien a way to honor his memory while ensuring the safety of their own. This fostered a deep friendship between Damien and William, one built on gratitude, loyalty, and shared experiences within the unique world of the Palaydin family and the Hall of Saints. Damien's life, therefore, was intertwined with the destiny of the Palaydins from his very first days.
Characters Present:
Damien Gen
August 3rd, 1949 AD
Xavier Erringer born
Year 1949 AD (Anno Domini Era)
The year 1949 AD saw the arrival of another significant individual, born into circumstances starkly different from those of Alexander Palaydin or even Damien Gen. Xavier Erringer entered the world to a poor family, one that faced the immediate challenges of providing for a new child amidst their own financial struggles. While his early life lacked the comforts and potential advantages of others, it would become the crucible that forged an unyielding drive within him to succeed.
Even in his youth, Xavier's exceptional intellect began to manifest. A keen mind and an unusual aptitude for understanding complex systems became evident, hinting at a genius that would later blossom. Growing up in a household where resources were scarce likely fueled his intellectual curiosity and resourcefulness, pushing him to find innovative solutions and to value knowledge as a means of overcoming hardship.
The contrast between Xavier's humble beginnings and his burgeoning intellect sets the stage for a compelling journey. His early struggles would not define him but rather ignite a powerful ambition to rise above his circumstances, driven by the recognition of his own extraordinary potential. The world would one day witness the fruits of this early drive, born from necessity and nurtured by his innate genius.
Characters Present:
Xavier Erringer
April 13th, 1953 AD
Project MK Ultra started
Year 1953 AD (Anno Domini Era)
In the height of the Cold War paranoia, the United States government initiated a highly secretive program known as MK Ultra. Officially, its purpose would later be attributed to mind control research and the development of techniques for interrogation and psychological manipulation. However, in the context of this timeline, the true origins and scope of MK Ultra were far more complex and intertwined with the extraordinary events of the recent past.
While certain elements of the later-revealed objectives of MK Ultra were indeed present from its inception, a significant and clandestine aspect of the program involved the materials and projects recovered from the 1947 Roswell crash. The wreckage of the prototype Auk Mentar ship, along with any surviving technology or biological samples, became subjects of intense study under the umbrella of MK Ultra.
This meant that alongside conventional (and often unethical) human experimentation, scientists within MK Ultra were also attempting to decipher alien technology, understand Auk Mentar biology, and potentially even reverse-engineer their advanced capabilities. The program, therefore, served as a veil, concealing humanity's first foray into extraterrestrial (or at least, non-human from another dimension/evolutionary path) technology and biology. The pursuit of mind control became a convenient cover for the more radical and potentially world-altering research derived from the Roswell incident.
The secrecy surrounding MK Ultra was thus doubly enforced: not only to conceal controversial human experimentation but also to hide the reality of the Auk Mentar's existence and their technological advancements from the public and even from many within the government itself.
Characters Present:
Benefactor
June 12th, 1953 AD
Adolf Hitler became an advisor for Vampirial Lord Adryan
Year 1953 AD (Anno Domini Era)
Eight years after his staged death, Adolf Hitler continued his clandestine role within the Vampirial society. By the year 1953 AD, his strategic acumen and experience in large-scale organization had earned him a position as a key advisor to one of the most influential Vampirial Lords: Adryan Sanguis.
Adryan Sanguis, a figure of significant power and ancient lineage within the Vampirial hierarchy, recognized the value of Hitler's mortal perspective on warfare and control. Hitler's understanding of human psychology, propaganda, and the orchestration of conflict on a global scale provided a unique and terrifying asset to the Vampirials' long-term plans for dominance.
As an advisor, Hitler likely contributed to the refinement of the Vampirials' strategies, helping them to understand and exploit human weaknesses and to plan their eventual emergence from the shadows. His influence might have been instrumental in adapting his own past methods of manipulation and control for the Vampirials' unique capabilities and goals.
The alliance between the mortal tyrant and the ancient Vampirial Lord solidified the growing threat lurking beneath the surface of the human world. While humanity remained largely unaware of this unholy partnership, the groundwork for the Vampirials' future ambitions was being meticulously laid, guided in part by the dark expertise of Adolf Hitler.
Characters Present:
Adolf Hitler, Adryan Sanguis, The Benefactor
October 12th, 1957 AD
Gryphon Drafted
Year 1957 AD (Anno Domini Era)
As the Cold War intensified and the United States' involvement in Southeast Asia began to escalate, the draft reached into the lives of many young men, including Brian Erringer, the future master gunsmith known as Gryphon. In 1957 AD, Gryphon received his draft notice for service in Vietnam.
While many might have resisted or sought ways to avoid conscription, Gryphon, ever pragmatic and mindful of his family's well-being, chose a different path. He accepted his fate, reasoning that by joining the military, he would at least alleviate the financial strain on his parents. This decision spoke to a deep sense of responsibility, particularly as his younger brother, Xavier, had only recently begun to truly showcase his burgeoning genius.
Xavier's intellect was starting to yield financial benefits for the family, even if the initial income was modest. Gryphon recognized his brother's potential and likely saw his own service as a way to ensure Xavier could continue to pursue his intellectual endeavors without the added burden of supporting the entire family.
Thus, in 1957 AD, Brian Erringer, the man who would become the legendary Gryphon, traded the potential of his own craft for the immediate needs of his family, heading off to serve in a distant conflict while his brother's star began its ascent. This decision, born of practicality and familial love, would undoubtedly shape Gryphon's experiences and perhaps even influence the unique expertise he would later bring to his work as a gunsmith.
Characters Present:
Gryphon, Brian Erringer
March 22nd, 1959 AD
Gryphon Meets Death
Year 1959 AD (Anno Domini Era)
Two years into his service in the Vietnam War, Brian Erringer's time seemed to have run out. In the brutal realities of combat in 1959 AD, Gryphon sustained a fatal injury, one that should have claimed his life. However, in that liminal space between life and death, he encountered an ancient and powerful entity: Death itself.
Death, perhaps aware of Gryphon's latent potential and the role he was destined to play, offered him a reprieve, a way to avert his demise. This offer came in the form of a unique artifact: the Excalibur Redeemer. Unlike its shadowy counterpart, the Black Scythe Excalibur Deathbringer, the Redeemer pulsed with a life-giving energy.
Gryphon, seizing this second chance, took the Redeemer. Instead of merely wielding it, his inherently inquisitive and inventive mind saw it as something more. He began to meticulously dissect and study the weapon, fascinated by its otherworldly properties. The Excalibur Redeemer possessed the remarkable ability to regenerate its own pieces, providing Gryphon with a living, self-repairing artifact to analyze.
Over time, Gryphon would painstakingly extract the secrets of the Redeemer's unique composition and its inherent energies. He would then apply this knowledge to his own burgeoning craft, learning to imbue weaponry with magical properties, a synthesis of the mundane and the mystical. His near-death experience and his acquisition of the Excalibur Redeemer marked a pivotal transformation, setting him on the path to becoming the legendary master gunsmith who could forge weapons beyond the understanding of conventional science.
Characters Present:
Gryphon, Death, Brian Erringer
November 25th, 1959 AD
Van Scarrion Born
Year 1959 AD (Anno Domini Era)
In the same year that Brian Erringer faced death and received the Excalibur Redeemer, another significant, albeit more subtle, event occurred: the birth of Van Scarrion. Van's arrival was not a typical birth; he was, in essence, a "reset" of the human side of Cid, an Auk Mentar who had existed previously in this timeline loop. The circumstances of Cid's existence and the reasons for this "reset" into a new individual are not immediately clear, but it suggests a cyclical or perhaps even a manipulated aspect to the lives of certain beings within this reality.
Despite being a new individual, Van Scarrion was destined to inherit a considerable fortune. This wealth was a legacy left to him by his "previous human self," Cid, indicating that even in his Auk Mentar form, a part of Cid had managed to accumulate significant financial resources. This inheritance suggests a complex interplay between Cid's human and Auk Mentar aspects, with the human side perhaps being the one that navigated the world of commerce and wealth.
Van's birth as a reset implies a potential separation or re-emergence of a specific aspect of a prior being. His inherited wealth would undoubtedly shape his life, providing him with opportunities and influence that might have been different had he been born into ordinary circumstances. The fact that his previous human self left him this inheritance hints at a form of self-awareness across these transformations or resets.
Characters Present:
Cid, Van Scarrion
July 20th, 1963 AD
William Palaydin Born
Year 1963 AD (Anno Domini Era)
In 1963 AD, a new generation of the Palaydin lineage began with the birth of William Palaydin. Unlike his father, Alexander, who was born in the ancestral homestead in Italy, William's arrival occurred on a ranch just outside of Eukiah, California. This marked a westward expansion and the establishment of a new Palaydin homestead, signifying the family's growth and perhaps a shift in their center of influence within the world.
As the son of Alexander Palaydin, and a member of a family steeped in the traditions of the Hall of Saints, William's birth carried its own set of expectations and potential destiny. Raised in the new homestead in California, his upbringing would likely blend the spiritual teachings of the Hall with the more rugged and independent spirit of the American West.
His arrival further solidified the Palaydin family's continued presence and influence within the human world, their connection to the Hall of Saints promising a future where William, like his father and other ancestors, might play a significant role in the institution's affairs. The move to a new homestead in California could also suggest a strategic decision by the family, perhaps to be closer to certain events or to establish a stronger foothold in a different part of the world.
Characters Present:
William Palaydin, Alexander Palaydin
August 1st, 1963 AD
Hale and Dem Arrive in the past. (Truths of the Past)
Year 1963 AD (Anno Domini Era)
The year 1963 AD, which saw the birth of William Palaydin in California, also became a point of temporal convergence. Having acquired new and unspecified power in their own time, a variant of Hale Skyne and Dem Gen – individuals whose origins and original timeline location are not immediately detailed here – returned to this specific juncture in the past.
Their arrival was not a simple visit. The fact that they possessed "new power" suggests a deliberate and potentially significant intervention in the events of this era. The exact nature of this power and their motivations for returning to 1963 AD remain shrouded in mystery, hinting at a potential desire to alter the course of history, gather information, or perhaps confront individuals or events present at this time.
The reference to the "sequel Truths of the Past" indicates that the full context and implications of their arrival, including the specifics of their new power and their ultimate goals, are explored in greater detail elsewhere in this narrative. Their presence in 1963 AD introduces an element of temporal intrigue and the potential for significant deviations from the natural flow of this timeline loop. The repercussions of their actions could ripple outwards, affecting the events of the Modern and Future Eras.
Characters Present:
Hale Skyne, Demiour Gen
September 13th, 1963 AD
Revolutionary Awoken in Africa
Year 1963 AD (Anno Domini Era)
The year 1963 AD, already significant for William Palaydin's birth and the temporal return of Hale Skyne and Dem Gen, also witnessed a terrifying display of repurposed power in Africa. The awakening of the Gigas Class Leviaten, Revolutionary, became a stage for the brutal actions of the Vampires.
"Wrath" was not merely a weapon system of the Leviaten, but one of the seven sins of the Naltu made manifest. He was originally an Auk Mentar who had been captured by the Naltu. Intrigued by his ability to shift between human and werewolf forms (a magical process), the Naltu scientists attempted to replicate this transformation using nuclear energy instead of magic.
Their horrific experiments succeeded in creating a new form of magic: Nuclear Fire. Wrath was mutated into a hulking, white version of his werewolf form, his fur marked by black tribal chains around his ankles and wrists – remnants of his captivity and the Naltu's control. The "release of Wrath" from Revolutionary by the Vampires involved unleashing this monstrous being and his volatile Nuclear Fire magic.
The Vampires then recklessly crashed the Leviaten into a city block, with Wrath likely being the destructive force unleashed upon it. In the chaotic aftermath, the Wolf Council moved to cover up the incident by building low-cost apartments around the wreckage. However, they also managed to recapture Wrath, containing the volatile being and his Nuclear Fire magic within a secure Auk Mentar facility.
This event in 1963 AD underscores the dangerous intersection of ancient technology, repurposed magic, and the clandestine power struggles between the Vampires and the Auk Mentar, all within the unsuspecting human world.
Characters Present:
Adolf Hitler, Adryan Sanguis, Elfonse Delroot, The Benefactor, Wrath
November 3rd, 1963 AD
Bud Berkins Born
Year 1963 AD (Anno Domini Era)
The year 1963 AD, already bustling with significant events, also marked a more personal and hidden occurrence in Utah: the birth of Bud Berkins. Born into a Mormon family, Bud's lineage held a secret. His mother was an Auk Mentar, a descendant of those transformed long ago. As a result, Bud himself was born an Auk Mentar, inheriting the ability to transform, likely without the violent or unstable nature of the initial transformations.
Bud's upbringing within a Mormon community presented a unique dynamic. He would have been raised with the tenets and traditions of his father's faith, while simultaneously carrying the inherent nature of his Auk Mentar heritage. This duality could have led to a hidden life, where he concealed his true nature from his family and community, or perhaps a unique integration of both aspects of his identity.
His birth highlights the continued, often clandestine, presence of the transformed races within human society, their lives interwoven with the mundane world in unexpected ways. Bud's existence as an Auk Mentar born into a seemingly ordinary family suggests a degree of integration or at least co-existence between the human and Auk Mentar populations. His future would likely involve navigating this dual heritage, potentially becoming a bridge between the two worlds or grappling with the complexities of his identity.
Characters Present:
Bud Berkins
??? ???, 1964 AD
MK Ultra "Stopped"
Year 1964 AD (Anno Domini Era)
In 1964 AD, the controversial and highly secretive MK Ultra program officially underwent a transformation, being rebranded and reorganized as MKSEARCH. Publicly, this shift was presented as a refinement of research goals, with a renewed focus on behavioral modification and the development of truth serums. The official narrative suggested a streamlining of efforts and a continuation of studies into the human mind.
However, the true reasons behind this transition were far more clandestine. The abrupt change and refocusing of the program were not merely administrative. It is revealed that the research samples acquired from the Roswell crash – alien technology and biological materials – had been either seized by an unknown faction or deliberately destroyed by the Hall of Saints.
The Hall of Saints, with their ancient knowledge and potential understanding of otherworldly forces, may have viewed the Naltu-derived technology and Auk Mentar biology as too dangerous for human manipulation, or perhaps as a violation of some cosmic order. Their intervention, whether through a covert operation to retrieve the materials or a destructive act to neutralize them, effectively crippled the original, more esoteric avenues of MK Ultra's research.
The "official" shift to MKSEARCH and the focus on truth serums thus served as a convenient cover story for the loss of these crucial extraterrestrial samples. The US government, unwilling to admit the existence of alien technology or a powerful organization like the Hall of Saints operating in the shadows, presented a more palatable explanation for the change in the program's direction.
Characters Present:
Alexander Palaydin, Fernando Don Quixote, Jebadiah Beowulf, The Benefactor
July 1st, 1968 AD
Cornelius Graham Found
Year 1968 AD (Anno Domini Era)
In 1968 AD, amidst the hidden tensions and occasional skirmishes between human factions aware of the supernatural and the supernatural entities themselves, Alexander Palaydin led a raid on what was believed to be a Vampirial village. Their intelligence suggested this seemingly innocuous settlement was, in fact, a clandestine training camp for the Vampirials.
During the raid, amidst the shadows and the remnants of the confrontation, Alexander made an unexpected discovery: a human infant. The baby, later identified as young Cornelius Graham, was found within the Vampirial encampment. The circumstances of his presence there were unclear – perhaps he was intended as a future thrall, a subject for their dark practices, or held for some other sinister purpose.
Moved by compassion and a sense of responsibility, Alexander Palaydin made the decision to adopt Cornelius. Bringing a human child out of the clutches of the Vampirials was not only a rescue but also a symbolic act of defiance against their influence. Cornelius Graham was brought into the Palaydin household, to be raised alongside William and within the sphere of the Hall of Saints.
This act of adoption would undoubtedly shape Cornelius's life, his upbringing diverging drastically from the dark fate that likely awaited him within the Vampirial village. His presence within the Palaydin family could also have unforeseen consequences, potentially bridging different worlds or creating new dynamics within the Hall of Saints.
Characters Present:
Alexander Palaydin, Jebadiah Beowulf, Benefactor
??? ??, 1969 AD
Xavier Erringer becomes the 12th San
Year 1969 AD (Anno Domini Era)
In 1969 AD, a significant shift occurred within the lineage of the San and the wielders of light magic within the Hall of Saints. Maxwell Palaydin, the eleventh San, under mysterious and currently unknown circumstances, passed away. However, his power as the San – the potent abilities associated with light magic – did not simply vanish. Instead, it was transferred to Xavier Erringer, who thus became the twelfth San.
This transfer was not public knowledge, and perhaps not even consciously realized by Xavier's human persona. The knowledge of this inheritance, and the connection to the light magic of the San, was solely accessible to his Auk Mentar personality, Rahen Khloe. This duality within Xavier, his human genius coexisting with a hidden Auk Mentar identity, created a unique situation where he unknowingly possessed significant magical power tied to the Hall of Saints.
The circumstances of Maxwell's death and the specific mechanism by which his power was passed to Xavier's Auk Mentar side remain shrouded in secrecy. It suggests a potential connection between the Auk Mentar lineage and the San, or perhaps a deliberate act orchestrated by unseen forces. Xavier's human side, focused on his intellectual pursuits, would remain unaware of the latent magical abilities now residing within his other self, Rahen Khloe. This hidden power could potentially manifest in unexpected ways in the future.
Characters Present:
Maxwell Palaydin, Rahen Khloe, Benefactor, Xavier Erringer
??? ??, 1973 AD
MK Ultra File Officially Closed
Year 1973 AD (Anno Domini Era)
In 1973 AD, the officially documented history of the controversial MK Ultra project came to an end. The files were formally closed, and a concerted effort was made to scrub the records of anything that hinted at the program's true, more esoteric nature. Any mention of the Roswell materials, the Auk Mentar test subjects (if any were documented), or any other supernatural elements that had been secretly investigated under its guise were meticulously purged.
The narrative presented to the public and even to many within the government was one of a research program into mind control and behavioral modification, with its more questionable ethical aspects now being discontinued. The true extent of MK Ultra's findings, particularly those related to non-human biology and technology, became deeply buried secrets.
Interestingly, even the Auk Mentar, who had a direct stake in the Roswell incident and the potential study of their technology, were unaware of the full scope of what humanity had managed to uncover (and subsequently lost or had destroyed). The level of secrecy surrounding the supernatural elements of MK Ultra was so profound that it remained hidden even from those directly involved.
The closure of the MK Ultra files in 1973 thus represented not an end to the knowledge gained, but rather its entombment within the most classified levels of government. The supernatural secrets unearthed during the program's clandestine operations faded from official records, leaving behind a sanitized and incomplete history.
Characters Present:
Benefactor
May 15th, 1981 AD
Amedeus Beowulf Born
Year 1981 AD (Anno Domini Era)
In the year 1981 AD, within the rugged Welsh Mountains of Wales, a new chapter began for the ancient Beowulf family with the birth of Amedeus Beowulf. He was born on the Beowulf estate, a place steeped in history and tradition, to his parents, Jebadiah Beowulf and Mary Beowulf.
The Beowulf family name carried a certain weight, hinting at a lineage that might extend beyond the mundane. Their secluded estate in the Welsh Mountains suggested a degree of separation from the wider world, perhaps to preserve traditions or to safeguard secrets known only to their kin. Amedeus's birth within this setting implied a connection to this heritage from his very first breath.
The arrival of a new Beowulf was likely a significant event within their family, carrying expectations and perhaps a predetermined path. The name "Amedeus" itself suggests a certain resonance, possibly hinting at a connection to the mystical or the artistic. His upbringing on the Beowulf estate, surrounded by the lore and atmosphere of the Welsh mountains, would undoubtedly shape his character and his understanding of the world.
Characters Present:
Amedeus Beowulf, Jebadiah Beowulf
November 25th, 1981 AD
Javier Don Quixote Born
Year 1981 AD (Anno Domini Era)
In the same year that saw the birth of Amedeus Beowulf in the Welsh Mountains, another life began on a smaller scale, yet with its own potential for unique impact. Javier Don Quixote was born on a modest plantation just outside of Eukiah, California. His parents, Fernando Don Quixote and Sibil Don Quixote (née Laius), welcomed their child into a world that, for them, was likely defined by the rhythms of the land and the close-knit community of the plantation.
The name "Don Quixote" carries with it a certain literary resonance, suggesting a family with a history or perhaps an inclination towards idealism and adventure, even in a seemingly ordinary setting. The inclusion of the maiden name "Laius" hints at a potentially significant maternal lineage as well.
Growing up on a plantation outside of Eukiah, the same region where the new Palaydin homestead was established, Javier's life might intersect with other notable families or events in the area. His upbringing would likely be grounded in the traditions of his family and the local community, but his very name hints at a spirit that might yearn for something more, for grander quests or a different reality.
Characters Present:
Javier Don Quixote, Fernando Don Quixote, Sibil Don QUixote
July 21st, 1983 AD
AER Experiments Begin
Year 1983 AD (Anno Domini Era)
In 1983 AD, the Hall of Saints embarked on a potentially transformative, yet perilous, endeavor. They received a series of enigmatic devices designed to grant their users access to light magic abilities, a power traditionally associated with the lineage of the San. This initiative was sanctioned by High Saint Alexander Palaydin, the influential leader of the American branch of the Hall of Saints, suggesting a desire to broaden the access to magical capabilities within their order.
However, these devices came with a significant and unpredictable cost. At random intervals, they would over-activate, attempting to transmute the user into an alternate, often unknown, form. This inherent instability made their use a gamble, a trade-off between wielding potent light magic and risking involuntary and potentially irreversible transformation.
Several prominent Saints volunteered or were selected to test these devices, including Alejandro Cortez, Cornelius Graham (the adopted son of Alexander Palaydin), Damien Gen (William Palaydin's bodyguard and lifelong friend), Jebadiah Beowulf (father of Amedeus), and William Palaydin himself. Their willingness to participate underscored the importance placed on accessing these magical abilities within the Hall.
The outcome of these tests would have far-reaching implications for the Hall of Saints. Success could usher in a new era of empowered Saints, while failure could result in catastrophic transformations and the loss of key members. High Saint Alexander Palaydin's approval of such a risky undertaking suggests a pressing need or a bold vision for the future of the Hall.
Characters Present:
Cornelius Graham, Alejandro Cortez, Damien Gen, Jebadiah Beowulf, William Palaydin, Alexander Palaydin, Benefactor
December 20th, 1983 AD
Wrath Gets Loose
Year 1983 AD (Anno Domini Era)
The year 1983 AD was not only marked by the Hall of Saints' risky experimentation with light magic devices but also by a dangerous breach at the Auk Mentar facility where Wrath, the Nuclear Fire-wielding transformed Auk Mentar, was being held. Wrath managed to break free from his bindings, unleashing his raw power and going on a destructive rampage.
The threat posed by Wrath demanded immediate action. A trio of individuals took on the responsibility of containing him: Damien Gen, Rahen Khloe (Xavier Erringer's Auk Mentar persona), and William Palaydin. This unlikely alliance highlights the diverse forces at play in the hidden world.
During the confrontation with the rampaging Wrath, William Palaydin utilized one of the AER devices – the same type being tested by the Hall of Saints for light magic. In the heat of the battle, William's device malfunctioned and went out of control. The surge of uncontrolled energy not only played a role in subduing Wrath but also had an unforeseen consequence: it triggered a manifestation of William's own latent Auk Mentar nature, something previously unknown to many.
Witnessing this event firsthand was Xavier Erringer. The uncontrolled magical energy emanating from William, coupled with perhaps a primal recognition from his own dormant Auk Mentar side (Rahen Khloe), revealed the truth of William's other heritage to Xavier. This revelation added another layer of complexity to the relationships between these individuals and the hidden world they inhabited.
Ultimately, through their combined efforts, Damien Gen's combat skills, Rahen Khloe's potential Auk Mentar abilities, and the chaotic surge from William's device, Wrath was recaptured, averting a larger catastrophe. However, the battle had unveiled secrets and triggered transformations, leaving a lasting impact on those involved.
Characters Present:
Wrath, Rahen Khloe, Damien Gen, William Palaydin, Xavier Eringer, Benefactor, The Benefactor
April ??, 1984 AD
Ded Bluff Clocktower Building Destroyed by Fire
Year 1984 AD (Anno Domini Era)
The year 1984 AD was marked by a mysterious and transformative event known as the Clocktower Fire. The details surrounding this incident remain largely obscured, but its consequences were profound for a specific group of individuals connected to the Hall of Saints.
During the chaotic and likely magical conflagration at the Clocktower, Damien Gen, William Palaydin, and Xavier Erringer inexplicably disappeared. One moment they were present, and the next, vanished without a trace amidst the flames and the arcane energies that likely fueled the blaze. The circumstances of their disappearance remain a significant mystery, suggesting a powerful force or a deliberate act was at play.
Cornelius Graham was also present during the Clocktower Fire, but his fate was strikingly different. He did not vanish. Instead, he underwent a bizarre transformation. When the flames subsided, Cornelius remained, but he was somehow younger in appearance. More remarkably, from that day forward, Cornelius Graham would cease to age. The Clocktower Fire had seemingly altered his very biology, imbuing him with a form of agelessness.
The Clocktower Fire thus served as a cataclysmic event, resulting in the sudden and unexplained disappearance of three key individuals and the miraculous, yet strange, transformation of another. The implications of Cornelius's newfound youth and immortality, and the fate of Damien, William, and Xavier, would undoubtedly ripple through the future of the Hall of Saints and the wider hidden world.
Characters Present:
William Palaydin, Damien Gen, Cornelius Graham, The Benefactor, Bud Berkins, Xavier Erringer
June 2nd, 1986 AD
Jessie and Lynne Jeckyl Born
Year 1986 AD (Anno Domini Era)
The year 1986 AD marked a unique and perhaps unprecedented event with the birth of Jessie and Lynne Jeckyl. They were not twins in the conventional sense, but rather two distinct souls inhabiting a single mind. This extraordinary dual consciousness meant that Jessie and Lynne shared a single physical body, yet possessed individual thoughts, personalities, and potentially even separate memories and desires.
Their existence presented a profound mystery, raising questions about the nature of the soul and the boundaries of individual identity. How control of their shared body was determined, how their two minds interacted, and the complexities of their shared experiences would be unlike anything encountered before.
The circumstances of their birth and the potential implications of their dual nature remain to be explored. Were they the result of a unique genetic anomaly, a magical occurrence, or something else entirely? Regardless of their origin, Jessie and Lynne Jeckyl's arrival into the world was a singular event, promising a life lived in a way no other could comprehend. Their journey would likely involve navigating the challenges and perhaps the unique advantages of their shared existence.
Characters Present:
Lynne Palmer, Jessie Palmer
August 1st, 1986 AD
Hale Skyne Born
Year 1986 AD (Anno Domini Era)
The year 1986 AD, which saw the extraordinary birth of the dual-souled Jessie and Lynne Jeckyl, also marked a more conventional, yet potentially significant, arrival. In a small hospital in Silverton, Oregon, Hale Skyne was born. His beginnings were seemingly ordinary, a far cry from the unique circumstances of the Jeckyl twins.
However, even in simplicity, there lies potential. Hale's birth in a quiet town like Silverton offered no immediate indication of the role he might play in the unfolding timeline. His upbringing and the influences that would shape him remained unwritten in this moment. Yet, the fact of his birth in this specific year places him within a generation experiencing the late stages of the Cold War and the burgeoning technological advancements that would define the coming Modern Era.
Whether Hale Skyne's path would intersect with the supernatural elements already woven into this timeline, or if he would carve a niche within the more mundane aspects of the world, remained to be seen. His arrival in Silverton was a quiet beginning, the first breath of a life whose future trajectory was yet to be determined.
Characters Present:
Hale Skyne
August 4th, 1986 AD
Demiour Gen Born
Year 1986 AD (Anno Domini Era)
The year 1986 AD was a time of new beginnings in Silverton, Oregon. Just three days after the birth of Hale Skyne in the local hospital, another life began there: Demiour Gen. Born into the Gen family, whose lineage was already intertwined with the Palaydins and the Hall of Saints through Damien Gen, Demiour's arrival carried a subtle weight of potential destiny.
Sharing the same birthplace as Hale Skyne, though separated by a mere three days, creates an intriguing, if yet unrealized, connection between the two individuals. While Hale's future path remained uncertain, Demiour's familial ties suggested a likely involvement with the more supernatural elements of this world, perhaps following in the footsteps of his relative Damien.
Demiour's birth in the same year as the unique Jessie and Lynne Jeckyl further underscores the diverse tapestry of life unfolding as the Anno Domini era progressed towards the Modern Era. Each birth, whether extraordinary or seemingly ordinary, held the promise of shaping the future in unforeseen ways. For Demiour Gen, his family's history hinted at a life potentially filled with both earthly and perhaps more arcane challenges and responsibilities.
Characters Present:
Demiour Gen, Bud Berkins, Damien Gen
August 4th, 1986 AD
Rahen Khloe Dies
Year 1986 AD (Anno Domini Era)
The year 1986 AD, already marked by the births of Jessie and Lynne Jeckyl, Hale Skyne, and Demiour Gen, took a dark and significant turn with the death of Rahen Khloe, the Auk Mentar persona of Xavier Erringer and secretly the twelfth San. Rahen Khloe met his end during a devastating encounter with a hyperbomb, a weapon of immense destructive power reminiscent of those created by Nute generations prior.
As death approached, Rahen Khloe made a desperate and perhaps instinctive decision. Recognizing the latent potential within the infant Hale Skyne, born just days before in the same hospital, Rahen Khloe transferred his power as the twelfth San – the potent abilities of light magic – to the newborn. This act made Hale Skyne the thirteenth San.
However, the immense power of the light magic proved too overwhelming for the infant Hale's nascent being. In a subconscious act of self-preservation, Hale's soul instinctively linked itself with that of another infant nearby: Demiour Gen, who had been born three days after him in the same hospital. This unprecedented soul-linking was a direct consequence of the raw magical energy surging into Hale.
Damien Gen and Bud Berkins, who were present at the scene of the hyperbomb attack, arrived too late to save Rahen Khloe. They witnessed the aftermath of the explosion and the subsequent, mysterious linking of the two infants' souls, a phenomenon they likely did not fully understand.
This tragic event had profound implications. The lineage of the San had unexpectedly passed to an infant, and that infant was now soul-linked with another. The circumstances of Rahen Khloe's death and the unusual transfer of power set a new and unpredictable course for the future.
Characters Present:
Rahen Khloe, Damien Gen, Demiour Gen, Bud Berkins, The Benefactor, Benefactor, Hale Skyne, Death, Xavier Erringer
September 1st, 1986 AD
Lance Spalding Born
Year 1986 AD (Anno Domini Era)
Amidst the extraordinary and tragic events of 1986 AD – the dual-souled birth of Jessie and Lynne Jeckyl, the births of Hale Skyne and Demiour Gen, and the death of Rahen Khloe with the subsequent soul-linking of the infants – another birth occurred with a hidden connection to the past. Lance Spalding was born as an Auk Mentar.
The circumstances of his conception were unknowingly tied to the Auk Mentar Cid. Lance's mother had chosen Cid's human form as an anonymous sperm donor. Neither Lance's mother nor Cid (in either of his forms) was aware of this connection. As a result, Lance inherited the Auk Mentar lineage directly from Cid, a fact that would likely manifest as he matured.
This seemingly random act of anonymous donation had far-reaching implications, introducing another Auk Mentar into the world with a hidden link to a being with a long and complex history within this timeline. Lance's upbringing would proceed without the knowledge of his Auk Mentar heritage's specific origin, potentially leading to unexpected discoveries or manifestations of his true nature later in life.
Characters Present:
Lance Spalding, Vallour, Cid, Van Scarrion
December 20th, 1986 AD
Brandon Bradford Born
Year 1986 AD (Anno Domini Era)
The year 1986 AD was a significant one for new life, both ordinary and extraordinary. Adding to the unique tapestry of births, Brandon Bradford arrived in Rosebud, California. His parents, Vuulcan and Victoria Bradford, were both Auk Mentar and held a shared history as former assistants of the enigmatic (and secretly human) scientist Nute the Scientist, from the early Post Arrival Era and the Naltu War Era.
Brandon's lineage directly connected him to the early, tumultuous times of human interaction with the Gray Dimension and the Naltu. His parents' association with Nute, the architect of the Auk Mentar transformation, meant that Brandon was born into a family with firsthand knowledge of the hidden world and its transformations. His upbringing in Rosebud, California, would likely be shaped by his parents' experiences and their understanding of their Auk Mentar nature.
Being born to two Auk Mentar who had worked with Nute might also imply that Brandon inherited specific traits or knowledge passed down from them, potentially making him a significant figure within the Auk Mentar community or the ongoing hidden conflicts of the world. His arrival added another thread to the intricate web of relationships and histories stretching back to humanity's arrival in the Gray Dimension.
Characters Present:
Brandon Bradford, Bluuhd, Gin Yay, Victoria Bradford, Vuulcan Bradford, Tenph'Est
December 21st, 1986 AD
Colline and Conner Higgins Born
Year 1986 AD (Anno Domini Era)
The year 1986 AD was a particularly fertile one, witnessing a diverse array of births, both ordinary and touched by the extraordinary. Among these were the twins, Colline and Conner Beowulf, born to Jonathen Judas and Magdelen Beowulf, devout members of the Hall of Saints. Their arrival into the Beowulf lineage, a family with its own deep history, was undoubtedly a joyous occasion for their parents and the Hall.
However, unbeknownst to Jonathen and Magdelen, their twin children were born with latent magical abilities. Colline possessed an affinity for wind magic, an unseen force that she would one day potentially command. Conner, on the other hand, was born with ionic magic, the power to manipulate electrical energies.
These inherent magical talents, lying dormant within the infant twins, were a secret of their very being, yet to be discovered by their parents or the wider world. Their upbringing within the Hall of Saints would likely focus on spiritual and perhaps light-based practices, unaware of the elemental powers that resided within Colline and Conner. The eventual awakening and manifestation of their wind and ionic magic could lead to unexpected paths for the twins within the Hall or perhaps even beyond its traditional practices.
Characters Present:
Colline Higgins, Connor Higgins, Jonathen Judas, Magdelen Beowulf
September 12th, 1987 AD
Rywho Yu Born
Year 1987 AD (Anno Domini Era)
In 1987 AD, another instance of a "reset" occurred within the tapestry of this timeline. Rywho Yu was born, representing the re-emergence of the human form of the Auk Mentar Dien. This Dien is distinct from both Dien Gath (who died earlier in the timeline) and the current Grimm Reaper (who was also once a human named Dien).
Rywho's birth as a reset suggests a cyclical nature or a form of reincarnation specific to certain individuals or perhaps tied to the Auk Mentar transformation. The reasons behind this particular reset of Dien's human aspect into a new individual named Rywho remain unexplained at this point, hinting at deeper mechanics governing the lives and transformations within this world.
Rywho Yu would grow up unaware of his connection to the Auk Mentar Dien, living a life potentially distinct from his prior iteration. However, the underlying essence or some latent memories might surface as he matured. His existence as a reset human form raises questions about identity, destiny, and the potential for past lives to influence the present.
Characters Present:
Rywho Yu, Dien
January 12th, 1990 AD
13th Roundtable Vetting
Year 1990 AD (Anno Domini Era)
The year 1990 AD saw a significant strategic development within the hidden world. Growing unease and escalating tensions surrounding the increasingly bold activities of the Vampirials prompted the Wolf Council – the clandestine leadership of the Auk Mentar – to initiate a crucial undertaking: the vetting of potential members for what would become known as Hale's Roundtable.
Recognizing the need for a focused and capable group to counter the Vampirial threat, the Wolf Council embarked on a meticulous selection process that would span over a year. Each individual considered for this inner circle was handpicked by the Council for specific skills, knowledge, or connections that were deemed essential for the challenges ahead. This careful curation suggested a long-term strategy, aiming to assemble a team with diverse strengths to effectively address the Vampirials' growing influence.
The formation of Hale's Roundtable implied the emergence of a leader figure, presumably Hale Skyne, despite his young age. The Wolf Council's decision to rally a dedicated group around him suggested they saw in Hale a unique potential or a crucial role to play in the coming conflicts. The secrecy and deliberate pace of the vetting process underscored the gravity of the situation and the importance of assembling the right individuals for this critical task.
Characters Present:
Hale Skyne, Brandon Bradford, Hayloskien, Bluuhd, Lynne Palmer, Duchess, Jessie Palmer, Lyla, Cid, Van Scarrion, Boulder, Vallour, Lance Spalding, Nova, Iris Shivan, Endda, Tony Shivan, Buulk, Adam Leos, Travhell, Travis Gath, Goliath, Jerry Gath, Yip, Yip'Varius
July??, 1990 AD
Boulder found in Africa
Year 1990 AD (Anno Domini Era)
Amidst the Wolf Council's careful selection of members for Hale's Roundtable, an unexpected discovery was made in the wilds of Africa. A figure known only as Boulder was found wandering, his appearance striking – he wore a rhino pelt, suggesting a deep connection to the local fauna and perhaps a prolonged existence in the wilderness. His origins and how he came to be in this state were initially unknown.
Boulder's unique circumstances drew the attention of those connected to the Auk Mentar or other hidden communities. Eventually, he was brought back to America. His arrival coincided with the Wolf Council's ongoing vetting process for Hale's Roundtable, and his distinct skills or unusual background clearly made an impression. Boulder was ultimately inducted into this inner circle being assembled around Hale Skyne.
His rhino pelt attire and his discovery in Africa hinted at a life lived outside the norms of modern society, possibly imbued with a primal strength or unique survival skills that the Roundtable deemed valuable in their impending conflicts with the Vampirials. Boulder's inclusion underscored the diverse and sometimes unconventional individuals being brought together to face this growing threat.
Characters Present:
Boulder, Reginald Stone, Lance Spalding, Vallour
March 11th, 1991 AD
Assassination of Vampirial Lord Adryan
Year 1991 AD (Anno Domini Era)
The year 1991 AD witnessed a seismic shift in the hidden world with the sudden and highly suspicious assassination of the powerful Vampirial Lord Adryan Sanguis. The circumstances surrounding his demise were shrouded in mystery, further compounded by the fact that his body was conspicuously absent, precluding any form of autopsy or independent examination. This lack of physical evidence fueled speculation and suspicion among the various factions.
The only account available came from an unexpected source: Adolf Hitler, Adryan's trusted advisor. Capitalizing on the power vacuum, Hitler swiftly stepped into Adryan's mantle, declaring himself the new leader of the vast Vampirial network. By this point, it was estimated that Adryan Sanguis had consolidated his authority over an astonishing 90% of the world's Vampirial population, making this transition of power incredibly significant.
In his first act as the new Vampirial Lord, Adolf Hitler, with his ingrained hatred and strategic mind, formally declared war on the Auk Mentar. This declaration marked the official commencement of the Vampirial and Auk Mentar War, a conflict that had been brewing in the shadows for decades. Hitler's ascension and his immediate aggression signaled a new and dangerous phase in the relationship between these two supernatural powers, threatening to spill over into the human world in unprecedented ways.
Characters Present:
Adryan Sanguis, The Benefactor, Cid, Adolf Hitler
September 12th, 1993 AD
Rywho Yu's Initiation
Year 1992 AD (Anno Domini Era)
The year following the official declaration of war between the Vampirials and the Auk Mentar saw Rywho Yu, the reset human form of the Auk Mentar Dien, caught in the underbelly of human society. As part of an initiation rite for a local gang, Rywho was tasked with assassinating a rival gang boss. The operation went disastrously wrong, likely by design, leaving Rywho vulnerable and brutally beaten down the street.
Just when his situation seemed hopeless, the master gunsmith Gryphon intervened. Perhaps sensing Rywho's hidden potential or recognizing a connection to the supernatural undercurrents of the world, Gryphon provided him with two custom-made pistols: Ebony and Ivory. These were no ordinary firearms; knowing Gryphon's history with the Excalibur Redeemer, it's likely these pistols were imbued with some form of subtle magic or were crafted with unconventional precision and power.
Gryphon's intervention at this critical juncture suggests a guiding hand at play, perhaps aware of Rywho's true nature or his destined path. Armed with Ebony and Ivory, Rywho's fate took a dramatic turn. Whether he used these weapons to survive the immediate threat, exact revenge, or embark on a different trajectory altogether remains to be seen, but Gryphon's gift undoubtedly armed him with more than just firepower.
Characters Present:
Rywho Yu, Gryphon, Brian Erringer
August 5th, 1993 AD
Death of Jebadiah Beowulf
Year 1993 AD (Anno Domini Era)
The ongoing conflict between the Vampirials and the Auk Mentar cast a long shadow over 1993 AD. Jebadiah Beowulf, a member of the Hall of Saints and the father of Amedeus, found himself investigating the escalating war between these supernatural factions. Tragically, his involvement would lead to his demise, though not directly by the warring parties.
The official ruling on Jebadiah's death would point to the conflict – perhaps a stray magical attack like a fireball, or some dark consequence of the Vampirials' actions. However, the truth was far more personal and heartbreaking. Jebadiah died trying to save a young boy named Spyke Fielder from his own brother, Scott Fielder.
Scott Fielder was on the precipice of his "Awakening," a term that likely refers to the manifestation of latent supernatural abilities. This process had driven Scott to insanity, making him a danger to those around him, including his younger brother Spyke. In a desperate act of protection, Jebadiah intervened, sacrificing himself to save Spyke from his deranged sibling.
The tragedy did not end there. In his final moments, driven by his madness, Scott Fielder forcibly transferred his own nascent power to his seven-year-old brother, Spyke. The raw, uncontrolled energy of this forced transfer proved fatal for Scott, who died at the scene.
This single incident in 1993 AD highlights the collateral damage of the supernatural war, impacting even those attempting to understand or intervene. Jebadiah's heroic but ultimately fatal attempt to protect a child, and the traumatic and potentially power-bestowing event involving the Fielder brothers, added a layer of personal tragedy to the larger conflict.
Characters Present:
Jebadiah Beowulf, Spyke Fielder, Scott Fielder, The Benefactor, Cornelius Graham
August 6th, 1993 AD
A Challenge for House Beowulf
Year 1993 AD (Anno Domini Era)
The tragic death of Jebadiah Beowulf in 1993 AD sent ripples through the Hall of Saints and the Beowulf family. In the wake of his passing, two influential figures arrived to oversee the reading of his will: Alexander Palaydin, the High Saint of the American branch, and Fulong Xiong, the High Saint of the Chinese branch, underscoring the Beowulf family's significance within the organization.
The reading of the will, however, ignited internal strife. Jonathen Judas, Jebadiah's brother-in-law and the father of the twins Colline and Conner, immediately declared a challenge upon Amedeus Beowulf, Jebadiah's son, for the leadership of House Beowulf. This challenge suggested underlying tensions or ambitions within the family.
Amedeus, now facing this unexpected internal conflict while grieving his father, received an offer of support from his cousins, the twins Colline and Conner Beowulf. Despite their youth, their willingness to stand by Amedeus hinted at a strong familial bond. However, this offer was short-lived. Before they could provide any significant assistance, their father, Jonathen Judas, abruptly took Colline and Conner out of the country under the guise of visiting "relatives." This sudden departure, immediately following his challenge to Amedeus, suggested a calculated move to isolate the young heir and perhaps secure his own claim to leadership.
The events following Jebadiah's death revealed fractures within the Beowulf family and the potential for internal power struggles, even within the seemingly unified Hall of Saints. Amedeus now faced not only the loss of his father but also a direct challenge to his inheritance, without the support of his magically-inclined cousins.
Characters Present:
Jonathen Judas, Amedeus Beowulf, Colline Higgins, Connor Higgins, Alexander Palaydin, Fulong Xiong
September 28th, 1993 AD
Hale Enters the War
Year 1993 AD (Anno Domini Era)
Amidst the ongoing Vampirial and Auk Mentar War and the internal strife within the Hall of Saints following Jebadiah Beowulf's death, a significant and potentially volatile event occurred involving the infant San, Hale Skyne. In 1993 AD, Hale, still a child, abruptly awoke to the reality of the war raging around him, a stark contrast to the sheltered existence he might have otherwise known.
This sudden awakening triggered an uncontrolled transformation, forcing him into his Auk Mentar form. The raw power of the San, still settling within him after its transfer years prior, likely amplified the intensity and instability of this initial transformation. Hale, overwhelmed by the change and the chaotic environment of a warzone, lashed out, his Auk Mentar form acting on instinct rather than control.
Fortunately, another Auk Mentar, known as Nova, was present and swiftly intervened. Nova, perhaps more experienced or possessing greater control over their transformed state, forcefully subdued Hale, effectively "smacking him back out of control." This suggests a level of established hierarchy or at least the ability for some Auk Mentar to assert dominance over others, even those carrying the power of the San.
This incident marked a tumultuous step in Hale's development, thrusting him into the reality of the war and the nature of his own being. It also hinted at the challenges of wielding the San's power within an Auk Mentar form, requiring discipline and control that Hale had yet to master. Nova's intervention likely prevented a more destructive outburst and underscored the dangers of Hale's untamed abilities.
Characters Present:
Hale Skyne, Hayloskien, Nova
October 3rd, 1993 AD
Duel for House Beowulf
Year 1993 AD (Anno Domini Era)
The tension within the Beowulf family culminated in the scheduled duel for the head of their House between Amedeus Beowulf and Jonathen Judas. On the appointed day, Jonathen revealed the disturbing reason for his hasty departure with his children: Colline and Connor Beowulf had been drastically altered and weaponized. Having recognized their inherent wind and ionic magic, Jonathen had twisted their natural gifts into instruments of combat, a horrifying betrayal of familial bonds.
Witnessing the state of his cousins, likely bearing physical and psychological scars from their father's manipulations, Amedeus was consumed by a righteous fury. Fueled by grief for his father and outrage at Jonathen's actions, Amedeus unleashed a primal assault, beating down Jonathen Judas with brutal force. In this moment of intense emotion and physical exertion, Amedeus's own latent power finally awakened, the nature of which was perhaps tied to his Beowulf lineage or some other hidden potential.
Following the duel, the immediate aftermath saw Amedeus taken in by those overseeing the affairs of the Hall of Saints and House Beowulf. Recognizing the danger Colline and Connor were now in, and to shield them from any other members of the Judas family who might seek to exploit or further harm them, their last names were changed to Higgins. This act aimed to provide them with a measure of anonymity and protection as they dealt with the trauma they had endured.
The duel, therefore, was not just a contest for leadership but a catalyst for the awakening of Amedeus's power and a necessary act of protection for his weaponized cousins. The internal conflict within the Beowulf family had taken a dark and transformative turn.
Characters Present:
Jonathen Judas, Amedeus Beowulf, Colline Higgins, Connor Higgins, Alexander Palaydin, Cornelius Graham
December 31st, 1997 AD
Death of Rywho
Year 1997 AD (Anno Domini Era)
Four years after being armed by Gryphon, Rywho Yu's path took a dramatic and ultimately fatal turn within the criminal underworld he had become entangled in. In 1997 AD, Rywho made a decisive moral choice, turning against the very gang he was a part of. This act of defiance was driven by his desire to save an innocent girl from the gang's violence.
In a selfless act of sacrifice, Rywho gave his own life to protect her. However, death was not the end for him. His unique circumstances – being a reset human form of the Auk Mentar Dien – drew the attention of Nute the Scientist, who had been observing the hidden conflicts and unusual individuals within this era.
Instead of passing on, Rywho's body was recovered by Nute, who subjected him to a series of intense experiments. These experiments, likely drawing upon Nute's vast knowledge of genetics, transformation, and perhaps even the nature of the soul, had a profound and unexpected outcome. As a result of Nute's intervention, Rywho did not simply return to life as he was. Instead, he became the apprentice of Death, the very entity that had once offered the Excalibur Redeemer to Gryphon.
This transformation marked a significant shift for Rywho, pulling him out of the realm of gang violence and into a far more cosmic and supernatural role. His experiences with death, both his own sacrifice and his new apprenticeship, would undoubtedly shape his future and his understanding of the boundaries between life and death.
Characters Present:
Rywho Yu, Millie Pewlitz, Benefactor, The Benefactor, Nute, Ethun Flip, Officer O'Meally




