
Books of Forsaken Futures: The Hunt
The serene veneer of the Skyne family shatters as Joe and Tryp are ripped from their lives, abducted by the infamous fallen saint, Javier Don Quixote of the Hall of Saints. Driven by a twisted vision, Javier holds the brothers captive, his motives as murky as the shadows he commands.
Hale Skyne, a beacon of light magic, refuses to let his brothers vanish into the darkness. With the clock ticking, he rallies the formidable warriors of the Roundtable, a band forged in the crucible of past battles. Their mission: a desperate rescue, a race against time itself.
But the path to Javier's stronghold is fraught with peril. A mysterious group, cloaked in the dense canopy of the ancient forests, emerges to impede their progress, their intentions as enigmatic as their presence. And as if that weren't enough, loyal members of the Hall of Saints, bound by duty or fear, stand ready to defend their fallen comrade.
"The Hunt" plunges you into a whirlwind of suspense, where loyalty is tested, magic clashes, and the line between savior and hunted blurs. Can Hale and the Roundtable breach the walls of madness and bring Joe and Tryp home, or will the darkness of Javier's obsession consume them all?
Meet The Cast
Name:
Ace Swanson
Age:
Age Unknown (Physically 52)
Height:
5'6"
Hair:
Black
Eyes:
Blue
Race:
Auk Mentar
Magic Type:
Temporal
Weapon:
N/A
Specialty:
Teleportation
Alias:
N/A
Ace Swanson is a legend whispered in the halls of the Auk Mentar, a teleporting enigma wrapped in a rhinestone jumpsuit. A former, and highly flamboyant, member of the group, Ace brought a unique brand of chaotic brilliance to every mission. Imagine a tactical genius with the swagger of the King himself – that's Ace. His signature move? Dramatic, perfectly timed entrances and equally swift, bewildering retreats, leaving enemies and allies alike in a state of stunned confusion.
His style is...distinct. Picture Elvis, but with a teleportation ring, and you're halfway there. Most who meet Ace are immediately struck by his larger-than-life personality, a whirlwind of charm and unpredictable action. He was an invaluable asset to the Roundtable, a master of surprise and escape.
However, Ace recently vanished on a solo mission, shrouded in secrecy. So secret, in fact, that he neglected to inform even his own mother of his departure. Where he went, what he's doing, and whether he'll ever return remain a mystery, leaving a glittering, teleporting void in the heart of his life.
Name:
Adam Leos
Age:
15 (Auk Mentar Age 30)
Height:
5'1"
Hair:
Black
Eyes:
Grey
Race:
Auk Mentar
Magic Type:
N/A
Weapon:
Machinery
Specialty:
Technopath
Alias:
Buulk
Adam Leos, the name echoes with the hum of innovation. A mind ablaze with insatiable curiosity, Adam is the architect behind the technological marvels that empower Hale's Roundtable. He's not just an inventor; he's a visionary, constantly pushing the boundaries of what's possible, transforming science fiction into tangible reality.
His expertise spans a breathtaking range of engineering disciplines. From the sleek, powerful exo-suits that amplify the Roundtable's strength and agility to the devastatingly precise weaponry that turns the tide of battle, Adam's creations are nothing short of revolutionary. He's also a master of prosthetic enhancement, crafting intricate, life-altering devices that restore and enhance human potential.
Following the tragic fall of the Wolf Council, Adam, like the rest of the Roundtable, retreated into the shadows, a necessary precaution in a world where their skills were both coveted and feared. But when Joe and Tryp Skyne were snatched from their lives, the call to action was undeniable. Adam emerged from his self-imposed exile, ready to unleash his genius once more, to arm the Roundtable for the perilous hunt that lay ahead.
Name:
Alejandro Cortez
Age:
61
Height:
5'8"
Hair:
Black
Eyes:
Bue
Race:
Human
Magic Type:
Diffuse
Weapon:
Excalibur Bands The Tongues of the Dragon King
Specialty:
Investigation
Alias:
N/A
Cardinal Alejandro Cortez of the Hall of Saints: a name that commands both reverence and a chilling undercurrent of dread. As a high-ranking inquisitor, he is the long arm of the Holy See, a figure of unwavering dedication to the Pope's will. He traverses the globe, unraveling mysteries and dispensing justice, his presence a stark reminder of the Church's reach.
His reputation is a tapestry woven from threads of meticulous investigation and unyielding resolve. No detail escapes his notice, no truth remains hidden in his presence. He is a master of discernment, capable of sifting through layers of deception to expose the heart of any matter.
Now, his formidable skills are focused on a singular, unsettling case: Javier Don Quixote, the fallen saint whose madness has led him to abduct the Skyne brothers. The Cardinal's investigation is more than just a pursuit; it's a confrontation with the darkness that can corrupt even the most sacred of souls. He is on the hunt to bring justice to the Skyne brothers, and to bring Javier to judgement.
Name:
Amedeus Beowulf
Age:
18
Height:
5'9"
Hair:
Brown
Eyes:
Blue
Race:
Human
Magic Type:
White Fire (Will)
Weapon:
Excalipand Sword (Faith)
Specialty:
Power Cancel
Alias:
Father Beowulf
Father Amedeus Beowulf stands as a formidable figure within the Hall of Saints, a warrior priest of unwavering faith and formidable martial prowess. He carries the legendary Excalipand broadsword, "Faith," a weapon passed down through generations of his family, reforged anew with each successor, a testament to their enduring legacy.
While his cousins, Phalanx Colline and Conner Higgins, hold him in high regard, looking to him as a beacon of strength and piety, his standing within the wider Beowulf family is less revered. His dedication to the Hall of Saints and his unwavering adherence to its tenets often place him at odds with his more worldly relatives.
Now, his past friendship with Javier Don Quixote casts a long shadow over his present. The man he once considered a brother has descended into madness, his actions culminating in the abduction of the Skyne brothers. This betrayal forces Amedeus to confront the complexities of loyalty and duty, testing the boundaries of his faith and forcing him to reconcile his past with the present danger. He must now decide if he will stand with his family, or with the Hall of Saints.
Name:
Anansi Xlexi
Age:
19
Height:
5'6"
Hair:
Bald
Eyes:
Brown
Race:
Human
Magic Type:
Web of Truth
Weapon:
Staff
Specialty:
Interrogation
Alias:
Sister Xlexi
Once upon a time, a young girl was rescued in Africa. The stranger who rescued her trained her to be a strong symbol of what had become her god. She is usually not far from Cardinal Cortez, the only male she trusts, Hall of Saints or otherwise.
Name:
Anna Bhaumer
Age:
46 (True Age Unknown)
Height:
4'6"
Hair:
Black
Eyes:
Blue
Race:
Auk Mentar
Magic Type:
Auk Mentar
Weapon:
N/A
Specialty:
Shield Breaker
Alias:
Pow
Anna Bhaumer is the wife of Burt Bhaumer and a shield breaker from the previous Round Table. She is a master of her craft, having learned the art of shield breaking from her family for generations. Her skill is so great that she has even passed her knowledge on to her husband and many of their children. Anna is an invaluable part of the Round Table, using her expertise to break through magical shields and help protect her allies.
Name:
Ben Houscher
Age:
83 (True Age Unknown)
Height:
5'3"
Hair:
Grey
Eyes:
Blue
Race:
Auk Mentar
Magic Type:
Auk Mentar
Weapon:
Chains and Hooks
Specialty:
Restraining
Alias:
Hanshiq
Ben Houscher is a true enigma. A man whose past is shrouded in mystery and whose present is equally mysterious. On the surface, he appears to be nothing more than an old vacationer, but beneath the façade lies a dangerous individual. It is thought that he and his wife were professionals in the art of torture, but you know what they say about assumptions. He was a member of the previous Round Table, a group of intellectuals and powerful people who had influence over the government. Little is known about Ben Houscher's activities, but it is clear he is a man of mystery and danger.
Name:
Biomant
Age:
Age Unknown
Height:
5'9"
Hair:
Black
Eyes:
Red
Race:
Dragon King, Avatar
Magic Type:
Dragon King, Death
Weapon:
Hands
Specialty:
Energy Manipulation
Alias:
Unknown
Biomant, a name whispered in the shadows of Purgatory, a figure as enigmatic as the realm he inhabits. He proclaims himself the navigator of the colossal Gigas-class Leviathan, Purgatory, a vessel of untold power and terrifying potential. But beyond this self-proclaimed title, little is known about his true nature or the depths of his intentions.
He remains a mystery, a figure shrouded in speculation and fear. What drives him? What secrets does he hold within the labyrinthine depths of his Leviathan? His presence looms large, a constant question mark in the already chaotic landscape of this forsaken realm.
The abduction of the Skyne brothers has only deepened the enigma surrounding Biomant. What role, if any, did he play in their disappearance? Is he a puppet master pulling strings from the shadows, or a mere observer in a grander, more sinister game? His silence speaks volumes, a chilling testament to the unknown forces at play.
Name:
Boulder
Age:
Age Unknown (Physically 30)
Height:
6'6"
Hair:
Black
Eyes:
Brown
Race:
Auk Mentar
Magic Type:
Auk Mentar
Weapon:
N/A
Specialty:
N/A
Alias:
Regis Stone
Boulder is a walking enigma, a mountain of muscle cloaked in a veil of mystery. Discovered five years ago wandering the vast African Savannah by the compassionate Spalding family, he was brought back to the quiet town of Rosebud, California. Since then, he's become an integral, if somewhat perplexing, part of the community.
Despite the best efforts of speech therapists, Boulder's past remains shrouded in silence. He offers no clues, no fragments of memory to piece together the puzzle of his origins. His mind, it seems, is a locked vault, its secrets inaccessible.
Yet, what Boulder lacks in verbal communication, he more than makes up for in heart. His loyalty is unwavering, his dedication absolute. He's a gentle giant, a protector, and a fierce ally. When the Skyne brothers were abducted, Boulder's resolve was immediate and unyielding. He throws his considerable strength and unwavering determination into the hunt, a silent promise to bring them home, proving that even without words, his heart speaks volumes.
Name:
Brandon Bradford
Age:
12 (Auk Mentar Age 30)
Height:
5'0"
Hair:
Black
Eyes:
Blue
Race:
Auk Mentar
Magic Type:
Blood Memory, Auk Mentar
Weapon:
Custom Rapier
Specialty:
Blood Memory and Pressure Points
Alias:
Bluuhd
Brandon Bradford is a name that echoes with the chilling resonance of raw power. A battle savant, he is a warrior sculpted by conflict, his combat prowess legendary. But it is his extraordinary, and unsettling, ability known as "blood memory" that truly sets him apart. This dark gift allows him to absorb the memories, skills, and techniques of those he defeats, making him a constantly evolving force of destruction.
He is the most lethal member of Hale's Roundtable, a figure both respected and feared. His once pristine white fur is now a testament to his brutal efficiency, stained crimson with the blood of countless adversaries. He is a living arsenal, a walking repository of combat knowledge, making him an invaluable asset in any conflict.
Now, with the Skyne brothers abducted and the Roundtable mobilized, Brandon's skills are more crucial than ever. He stands as Hale's stalwart second-in-command, a force of unwavering loyalty and devastating power, directing the troops and ready to unleash his formidable abilities to ensure the brothers' safe return.
Name:
Bud Berkins
Age:
36
Height:
5'9"
Hair:
Brown
Eyes:
Blue
Race:
Auk Mentar
Magic Type:
Auk Mentar
Weapon:
Segmented Bands
Specialty:
Dragon Arte Juggle
Alias:
Nay Arlo
Bud Berkins carries the weight of betrayal and the scars of past conflicts. A former member of the Roundtable and stepfather to Dem Gen, his experiences have forged a deep-seated distrust of the Wolf Council, a sentiment tempered only by his unwavering loyalty to Nute.
He's a soldier hardened by years of service, a pragmatist who understands the harsh realities of power and the fragility of trust. His dedication to Nute is absolute, a bond forged in shared battles and mutual respect.
Recently, Bud, along with the other veterans of the previous Roundtable, vanished on a clandestine mission. The details of their departure are shrouded in secrecy, leaving behind only questions and a lingering sense of unease. Their absence casts a long shadow, raising concerns about their safety and the true nature of their mysterious undertaking.
Name:
Burt Bhaumer
Age:
46 (True Age Unknown)
Height:
6'10"
Hair:
Greying Black
Eyes:
Blue
Race:
Auk Mentar
Magic Type:
Auk Mentar
Weapon:
Spiked Club
Specialty:
Shield Breaker
Alias:
Boom
Burt Bhaumer is a figure of quiet strength and unwavering honor. A legendary firefighter and a veteran of the previous Roundtable, he embodies the ideals of selfless service and unwavering justice. Beneath his towering frame lies a gentle soul, driven by a deep-seated desire to aid those in need.
He is a gentle giant, a man of few words but profound actions. His presence brings a sense of calm and security, a testament to his unwavering dedication to protecting others. His experience as a firefighter has instilled in him a profound respect for life and a fierce determination to safeguard it.
However, like his fellow veterans of the previous Roundtable, Burt has recently disappeared on a secret mission. The nature of this undertaking remains shrouded in mystery, leaving behind a void where his steady presence once stood. His absence raises concerns, for a man of his caliber is rarely called away without a dire and compelling reason.
Name:
Cerberus
Age:
Unknown
Height:
10' ~
Hair:
Various Patches
Eyes:
Red
Race:
Stone Heart Mutant
Magic Type:
Unknown
Weapon:
Bone Spike
Specialty:
N/A
Alias:
N/A
Cerberus. The name itself evokes a primal fear, a chilling whisper in the echoing depths of the Gigas-class Leviathan, Purgatory. He is a legend, a monstrous testament to the horrors that lurk in the shadows, a wolf of many heads, each a snarling visage of hunger and rage.
He is also a tragedy, a twisted experiment born from the darkest of ambitions. His existence is a testament to the depths of cruelty, a living weapon forged in the fires of unimaginable pain. He exists to guard, to bar passage between the levels of the Leviathan, a sentinel of the damned.
He waits, always hungry, his multiple eyes burning with a predatory intensity. The gate he guards is not merely a physical barrier; it is a boundary between worlds, a threshold that Cerberus defends with a ferocity born of endless torment. He is a creature of nightmares, a living embodiment of the hunger that gnaws at the heart of Purgatory itself.
Name:
Clara Bhaumer
Age:
21
Height:
5'1"
Hair:
Brown
Eyes:
Blue
Race:
Auk Mentar
Magic Type:
Auk Mentar
Weapon:
Warhammer
Specialty:
Shield Breaker
Alias:
Pop
Clara Bhaumer is a young woman marked by tragedy, her life a series of hard-won joys snatched away by cruel fate. She was thrust into the crucible of the previous Roundtable at a tender age, a reluctant fill-in, yet the experience left indelible scars, shaping her into a survivor.
Just as her life seemed to be blossoming, just as she found love and built a promising marriage, the darkness returned. She and her husband were on the cusp of welcoming their first child when monster hunters ripped him from her life, shattering her newfound happiness into a million pieces.
Now, as the remnants of the previous Roundtable gather for a clandestine mission, Clara, despite her grief and fragile state, is once again pulled into the fray. Fate, it seems, refuses to grant her respite. Even in her darkest hour, she is drawn back into the shadows, a reluctant warrior forced to confront the demons that refuse to leave her in peace. The mission, whatever it may be, is a cruel twist of the knife, a reminder that her past, and her pain, are never truly behind her.
Name:
Colline Higgins
Age:
12
Height:
5'0"
Hair:
Bald
Eyes:
Blue
Race:
Human
Magic Type:
Wind
Weapon:
Wrist Mounted Cross Blades
Specialty:
Acceleration and Containment
Alias:
N/A
Colline Higgins, a Phalanx of the Hall of Saints, wields the power of wind with both grace and formidable strength. She is a woman of stark contrasts, a soul forged in the crucible of trauma. Once a vibrant, carefree girl, as swift and untamed as the winds she commands, her life was shattered by a devastating act, leaving both physical and emotional scars.
The pain of her past could have consumed her, but Colline chose a different path. She found solace and strength in her role as a Phalanx, standing steadfastly by her cousin, Amedeus Beowulf. Through their shared purpose and unwavering loyalty, she has begun to rebuild herself, though the shadows of her past continue to linger.
The current mission, the hunt for the insane Saint Javier Don Quixote, throws her back into the heart of conflict. She must now confront not only the external threat posed by Javier, but also the internal battles that still rage within her. The winds she commands are a reflection of her own spirit: powerful, unpredictable, and capable of both healing and destruction.
Name:
Conner Higgins
Age:
12
Height:
5'6"
Hair:
Blonde
Eyes:
Blue
Race:
Human
Magic Type:
Energy (Electric)
Weapon:
N/A
Specialty:
Stunning
Alias:
N/A
Conner Higgins, twin brother to Colline and a Phalanx under Amedeus Beowulf, is a force of controlled lightning, a testament to both human ingenuity and the darker side of ambition. His childhood was not one of carefree innocence, but rather a series of brutal surgical modifications. Copper and other metals were grafted into his body, transforming him into a living conduit, a weaponized vessel for electrical energy.
This forced transformation has left him with a cool, almost detached demeanor, a stark contrast to the raw power that courses through his veins. He is a master of his abilities, channeling lightning with precision and deadly efficiency. He stands as a formidable guardian, his loyalty to his cousin Amedeus and his sister Colline unwavering.
The hunt for the insane Saint Javier Don Quixote has drawn him into a dangerous pursuit. He must now confront not only the external threat posed by Javier's madness, but also the internal conflict that simmers within him. The lightning he wields is a reflection of his own nature: powerful, controlled, and capable of unleashing devastating force.
Name:
Cornelius Graham
Age:
15 (Flashback)
Height:
5'0"
Hair:
Black
Eyes:
Blue/Grey
Race:
Human
Magic Type:
N/A
Weapon:
Halberd
Specialty:
Misdirection
Alias:
N/A
Father Cornelius Graham is an unsettling enigma within the hallowed halls of the Hall of Saints. The youngest son of the influential Alexander Palaydin, he carries the weight of his lineage with a chilling composure. Beneath his seemingly serene exterior lies a mind as sharp and ruthless as a honed blade.
He projects an image of pious humility, a gentle shepherd guiding his flock. But this facade masks a cruel and calculating nature, a predator cloaked in the robes of a priest. He is a master of manipulation, his words as smooth as silk, his actions as sharp as steel.
Cornelius is not afraid to delve into the darker corners of his soul to achieve his goals. He views punishment and torture not as abhorrent acts, but as tools, instruments to be wielded with cold precision. He is a demon in saint's clothing, a wolf in sheep's wool, and a dangerous force within the Hall of Saints.
Name:
Cypher Pewlitz
Age:
42 (True Age Unknown)
Height:
6'0"
Hair:
Brown
Eyes:
Blue
Race:
Auk Mentar
Magic Type:
Auk Mentar
Weapon:
N/A
Specialty:
Analysis
Alias:
Sha'Do
Cypher Pewlitz is a member of the previous Round Table, responsible for recon and intelligence. Despite still being an Auk Mentar, he does not identify as one and rarely uses it. He is known to be quite deadpan and usually comes across as a snarky know-it-all. He is a valuable asset to the team and is always willing to lend his expertise and knowledge. His experience and insight prove to be invaluable in the team's endeavors.
Name:
Damien Gen
Age:
50
Height:
5'8"
Hair:
Dirty Blonde
Eyes:
Glowing Blue
Race:
Auk Mentar
Magic Type:
Auk Mentar
Weapon:
Any
Specialty:
Jack of All Trades
Alias:
Rhaja Nay
Damien Gen, a wandering warrior and former member of the Round Table, is a man of mystery and intrigue. Before joining the Round Table, he served as the loyal bodyguard and close friend to William Palaydin, a bond forged in the crucible of countless battles and shared hardships.
However, Damien's life took a dramatic turn following the tragic death of Rahen Kloe and the devastating events at the clocktower. Haunted by the past and disillusioned with the world, he vanished from the pages of history, embarking on a solitary journey across the globe.
During his years of self-imposed exile, Damien dedicated himself to mastering every martial art and weapon imaginable. He sought to hone his skills to a razor's edge, driven by a deep-seated desire for redemption and a yearning to make amends for the mistakes of the past.
Name:
Dien
Age:
Unknown
Height:
6'6"
Hair:
N/A
Eyes:
Gangrene Energy
Race:
Spirit
Magic Type:
Death
Weapon:
Black Scythe Excalibur (Deathbringer)
Specialty:
Scythe Dance
Alias:
Death, The Grimm Reaper, Bonehead
Dien, the current embodiment of Death, is a figure of stark contrasts. He is a grim reaper, a collector of souls, yet he possesses a dry, almost sardonic sense of humor that cuts through the gravity of his role. He stands apart from the conflicts of mortals, his allegiance solely to the delicate balance of life, death, and reality itself.
He is an observer, a silent witness to the ebb and flow of existence. When the Skyne brothers were abducted, disrupting the natural order, Dien intervened. He alerted Hale Skyne to their plight, his words laced with a detached, almost clinical tone, yet carrying the weight of ultimate authority.
He is not a savior, nor is he a villain. He is a force of nature, an impartial arbiter, his actions driven by the need to maintain equilibrium. His presence is a constant reminder of mortality, a chilling whisper in the wind, and a catalyst for the events that unfold.
Name:
Duke Knightfeather
Age:
38
Height:
6'6"
Hair:
Brown
Eyes:
Mechanical
Race:
Human
Magic Type:
Energy (Magic)
Weapon:
Surroundings
Specialty:
Environmental Programming
Alias:
N/A
Duke Knightfeather is a fresh face among the Phalanx of the Hall of Saints, a recent recruit with a surprisingly easygoing demeanor. Unlike many within the American Branch, whose induction into the Phalanx involves brutal torture and the systematic breaking of their will before being assigned to a Saint, Duke joined of his own accord. This unusual circumstance has afforded him a degree of leverage and a less traumatic introduction to the fold.
With his mild-mannered humor and penchant for classic "dad jokes," Duke stands out amongst the often grim and stoic ranks of the Phalanx. His compliance and willingness to learn have led to a more traditional training regimen, and he is currently en route to meet Cardinal Alejandro Cortez, to whom he has been assigned as a protector and enforcer.
However, beneath the surface of Duke's amiable nature and privileged entry, a more complex game may be at play. Given Cardinal Cortez's recent scrutiny of the American Branch's unorthodox methods, Duke's seemingly straightforward introduction could be a carefully orchestrated deception. Is Duke a genuine recruit, or a pawn strategically placed to mislead the discerning Cardinal and deflect his investigation? Only time will reveal the true purpose behind Duke Knightfeather's arrival.
Name:
Guy Vaulty
Age:
31 (True Age 131)
Height:
5'2"
Hair:
Black
Eyes:
Blue
Race:
Auk Mentar
Magic Type:
Auk Mentar
Weapon:
Hands
Specialty:
Piercer
Alias:
Pen Tenph
Guy Vaulty, a veteran of the previous Roundtable, is as unique as his chosen instrument. A piercer by trade, much like his twin sister, his current occupation leans more towards domesticity, living with and acting as a live-in babysitter, presumably for his sister's children. He is rarely seen without his collection of bongo drums, often filling the air with their rhythmic beats, a seemingly incongruous soundtrack to his caregiver role.
Beneath the laid-back exterior and the constant drumming, however, lies the experience of a seasoned operative. When the call for a secret mission reached the scattered members of the previous Roundtable, Guy's bongo playing was abruptly put on hold. The demands of the past have once again taken precedence, pulling him away from his temporary life of childcare and back into the shadows of clandestine operations. Whatever the mission entails, it's clearly significant enough to interrupt the rhythm of his new, quieter existence.
Name:
Hale Skyne
Age:
12 (Auk Mentar Age 30)
Height:
4'7"
Hair:
Blonde
Eyes:
Brown/Red
Race:
Auk Mentar
Magic Type:
Light, Auk Mentar
Weapon:
Warbrands
Specialty:
Genetics
Alias:
Hayloskien
Hale Skyne is the current Light Magi, his very being imbued with radiant power from infancy, a gift bestowed by the dying Rahen Khloe. His extraordinary nature as an Auk Mentar, a being of immense magical potential, manifested dramatically at the young age of seven when he instinctively took command amidst the chaos of the Vampirial War.
The end of the war, however, brought not peace but injustice. A rigged trial resulted in the tragic death of Arlo, Hale's mentor and friend, a wound that still lingers. Adding to their troubles, the arrival of the Hall of Saints forced Hale and his fledgling Roundtable into the shadows, living life on the run.
But the abduction of his brothers, Joe and Tryp, has shattered their hard-won anonymity. Family bonds stronger than any fear have dragged Hale and his allies back into the light. Driven by fierce love and unwavering determination, Hale now leads the charge, his light magic a beacon of hope in the encroaching darkness, ready to face any obstacle to bring his brothers home.
Name:
Hayloskien
Age:
11 (Adjusted Age 29)
Height:
5'9"
Hair:
Blonde
Eyes:
Red
Race:
Auk Mentar
Magic Type:
Light, Auk Mentar
Weapon:
Longswords
Specialty:
Machinery
Alias:
Hale Skyne
Hayloskien is the shadow that walks beside the sun, the other facet of Hale Skyne's being, and for a significant portion of Hale's life, his sole confidant. He is more than just an alter ego; he is a distinct personality, a constant presence that Hale not only leans on for strength but trusts implicitly, without reservation.
The end of the Auk Mentar v Vampirial war, a conflict that defined much of their early existence, brought not peace but a devastating injustice. The false trial that followed resulted in the tragic death of Arlo, a figure who served as both trainer and friend to Hayloskien, a loss that continues to resonate deeply within him. The subsequent arrival of the Hall of Saints forced Hayloskien and the Roundtable into a life on the run, a shadowy existence away from prying eyes.
Now, the abduction of Hale's brothers, Joe and Tryp, has shattered their carefully constructed anonymity. The unbreakable bond of family compels Hayloskien to step back into the light, his unique perspective and unwavering loyalty vital to the perilous rescue mission. He is the shadow ready to fight for the light, a silent guardian prepared to face any darkness to bring his family home.
Name:
Hope Constantine
Age:
8
Height:
3'6"
Hair:
Blonde
Eyes:
Blue
Race:
Human
Magic Type:
Reality
Weapon:
N/A
Specialty:
Ability Enhancement
Alias:
N/A
Hope Constantine, the mirror image of her twin sister Heaven, carries a weight far beyond her years. The emergence of her potent reality-altering Magi abilities led her not to freedom, but into the seemingly benevolent embrace of the Hall of Saints. What appeared to be a sanctuary, however, soon twisted into a harrowing ordeal.
Her descent into despair began shortly after encountering young Spyke Fielder. Witnessing the boy's traumatized state after being conditioned by a tamer and then delivered into the cruel hands of Father Cornelius Graham, Hope's empathetic heart reached out in comfort. This simple act of kindness drew the attention of those who sought to control her power, and it marked the beginning of a long and brutal path of torture and profound sadness. Her youthful spirit now bears the scars of her experiences within the very institution that was meant to protect her.
Name:
Iris Shivan
Age:
5 (True Age Unknown)
Height:
3'7"
Hair:
Red
Eyes:
Blue
Race:
Auk Mentar
Magic Type:
Fire, Auk Mentar
Weapon:
N/A
Specialty:
Pyrokinesis
Alias:
Nova
Iris Shivan, often called Nova for her explosive power, presents a perplexing enigma. Though she appears to be the younger sister of Endda, their true history stretches back millennia, with Iris having been the elder for countless years. While Endda chose to embrace a new beginning, resetting her existence as Toni Shivan, Iris made a starkly different decision: to shed her human personality entirely.
This choice resulted in a being of pure, cryptic fire, her thoughts and motives often veiled in an alien logic. After the devastating betrayal by the Wolf Council forced the previous Roundtable into hiding, Iris retreated further into her non-human state.
However, the abduction of the Skyne brothers has forced a sudden and unexpected shift. The urgency of the situation has compelled Iris to emerge from her self-imposed isolation, her formidable fiery power now directed towards a rescue mission. Though her ways remain cryptic and her understanding of human emotion limited, her raw power and ancient wisdom may prove to be the key to unraveling the mystery of the Skyne's disappearance.
Name:
Javier Don Quixote
Age:
18
Height:
5'9"
Hair:
Black
Eyes:
Blue
Race:
Human
Magic Type:
Eyes of Truth
Weapon:
Lance
Specialty:
Eyes of Truth
Alias:
Javi
Javier Don Quixote was once a man of privilege and refined tastes, his days filled with the comforts of a noble existence. A natural dreamer with a penchant for exploration, his true passion lay in the boundless realms of knowledge. His mind was a vast library, encompassing philosophy, literature, the intricacies of science, and the beauty of the arts. Greatness within the Hall of Saints seemed his destined path.
However, a tragic turning point in his youth shattered this promising future. The "Eyes of Truth," an inherent ability or perhaps a bestowed gift, went haywire, twisting his perception and plunging him into the abyss of insanity. The clarity he once sought became a distorted nightmare, derailing his ambitions and losing him the esteem of his peers within the Hall of Saints. Now, driven by the fractured logic of his broken mind, this fallen saint has abducted Joe and Tryp Skyne, his motives as unpredictable and dangerous as his descent into madness.
Name:
Jerry Gath
Age:
Unknown
Height:
6'1"
Hair:
Grey
Eyes:
Grey/Blue
Race:
Auk Mentar
Magic Type:
N/A, Auk Mentar
Weapon:
Gigas Broadsword
Specialty:
Sword Master
Alias:
Goliath
Jerry Gath is a figure carved from the very stone of legend, his immense stature and undeniable presence hinting at a past few could comprehend. Whispers follow him, hushed acknowledgments of a truth he prefers to keep buried beneath a gruff exterior: he is that Goliath. The tales of his past exploits are the stuff of myth, feats of strength and valor that echo through the ages.
However, the roar of battle has faded for Jerry, replaced by the quiet dedication of mentorship. His current mission, the driving force behind his every action, is the training of his nephew, Travhell – or Travis, as he's sometimes known. Their life together began in solitary self-sufficiency, living off the land, a peaceful existence shattered by the Wolf Council's betrayal, forcing them into a life on the run. Now, that hard-won survival instinct and Jerry's ancient warrior wisdom are being channeled into a new purpose: the perilous Hunt for the abducted Skyne brothers. The giant of old is ready to fight once more, this time for family and the hope of a brighter future for his nephew.
Name:
Jessie Palmer
Age:
12 (Auk Mentar Age 25)
Height:
4'6"
Hair:
Blonde
Eyes:
Blue
Race:
Auk Mentar
Magic Type:
Sound
Weapon:
Her Voice
Specialty:
Communication
Alias:
Lyla
Jessie Palmer is a burst of perpetual sunshine, a vibrant singer whose infectious cheer can light up even the darkest of rooms. Sister to the formidable Lynne Palmer, also known as Duchess, Jessie may be petite in stature, but her voice possesses a power that belies her size, capable of filling any space with melody and emotion.
Where Duchess commands with steely resolve, Jessie inspires with unwavering optimism. Her presence within Hale's Roundtable brings a much-needed ray of light, a reminder of the joy that still exists even in the face of danger. Now, with the abduction of the Skyne brothers casting a shadow over their lives, Jessie and her sister are united in their determination. They are giving their all, their unique strengths combined, to aid in the desperate rescue mission, Jessie's unwavering spirit a beacon of hope in the challenging days ahead.
Name:
Joe Skyne
Age:
9
Height:
4'6"
Hair:
Blonde
Eyes:
Blue
Race:
Human
Magic Type:
Fire
Weapon:
Chambered Staff
Specialty:
N/A
Alias:
N/A
Joe Skyne, the steadfast second son of the Skyne family, has always held his older brother Hale in high regard. Growing up, Hale was his shield against the harshness of the world, a protector who stood between Joe and the taunts of bullies. But Joe yearned for more than protection; he desired the strength to stand on his own. He dedicated himself to honing his abilities, determined to shed the image of the younger brother who needed saving.
Now, despite his hard-earned strength, Joe finds himself and his younger brother Tryp captive in the clutches of the insane fallen Saint Javier Don Quixote. Stripped of his agency, Joe faces a new kind of challenge. Perhaps, amidst the chaos of Javier's fractured mind, Joe's own burgeoning power and perspective might offer a flicker of clarity, a chance to illuminate the very blindness that has consumed the fallen saint. The building flame within Joe may yet hold the key to more than just his own escape.
Name:
Lance Spalding
Age:
12 (Auk Mentar Age 30)
Height:
4'6"
Hair:
Platinum
Eyes:
Blue
Race:
Auk Mentar
Magic Type:
N/A, Auk Mentar
Weapon:
Spears
Specialty:
Javelin
Alias:
Valhour
Lance Spalding, outwardly the picture of youthful charm, is often perceived as everyone's favorite "pretty boy."However, beneath the surface lies a complex and misunderstood individual. Their friends and family frequently suggest a different path, urging them to embrace their true feminine identity. Yet, Lance finds themselves caught in a whirlwind of more pressing concerns, leaving no room for such explorations. At least that is how the other spirit that possesses his name feels about it.
Just as they push aside questions of identity, they also suppress their burgeoning feelings for Travis Gath. The emotional turmoil is a distraction they cannot afford. Their focus, their unwavering determination, lies in a more urgent matter: the search for the missing Skyne brothers. This mission consumes them, demanding all their attention and resolve, leaving their personal struggles relegated to the shadows. Lance is a person of hidden depths, a heart conflicted, and a mind focused on a mission that could change everything.
Name:
Lillibeth
Age:
5 (Flashback)
Height:
2'6"
Hair:
Black
Eyes:
Blue Serpent
Race:
Gorgon
Magic Type:
Gorgon
Weapon:
N/A
Specialty:
N/A
Alias:
N/A
Lillibeth is the eldest daughter of the formidable Gorgon Queen Tatillith, a princess of serpents with a keen and inquisitive mind. One mystery in particular piqued her curiosity: the secretive journeys of the most ancient Gorgons and the disquieting fact that each departure seemed to be a one-way trip. Driven by a need for answers, Lillibeth followed their trail, venturing into the unknown.
What she discovered was not the glorious purpose she might have imagined, but the horrifying descent into madness of a young Javier Don Quixote. Even in his youth, Javier was already struggling with the erratic and overwhelming visions of his "Eyes of Truth." Lillibeth witnessed firsthand the nascent stages of his insanity, the very beginnings of the fractured reality that would eventually consume him. Her encounter with the troubled young man and the fate of the elder Gorgons left an indelible mark, a chilling insight into the destructive power of a mind unmoored from reality.
Name:
Lyland Newton
Age:
12
Height:
4'9"
Hair:
Blonde
Eyes:
Blue
Race:
Human
Magic Type:
Wind
Weapon:
N/A
Specialty:
Depressurization
Alias:
N/A
Lyland Newton is a young man carrying the heavy, invisible weight of a life marred by profound suffering. His past is a shadowy realm of mystery and abuse, a dark tapestry that has left his mind and emotions fractured beyond easy repair. Reduced to a state of basic functionality, he moves through the world guided by primal instincts, his interactions often resembling those of a domesticated animal, seeking simple direction and offering unwavering loyalty.
Tragically, Lyland's devotion is directed towards his insane uncle, Javier Don Quixote. With a childlike desire to please, Lyland attempts to serve his uncle's erratic whims, unaware of the depths of Javier's fractured reality. The untreated injuries of his past, both physical and psychological, take an ever-increasing toll with each misguided act of service. His loyalty is absolute, but the question hangs heavy in the air: will his devotion ever be truly seen by a mind lost to madness, or will Javier's insanity ultimately lead to Lyland's demise? His innocence and unwavering obedience make him a tragically vulnerable figure in the unfolding drama.
Name:
Lyndsey Palmer
Age:
12 (Auk Mentar Age 25)
Height:
4'6"
Hair:
Black
Eyes:
Blue
Race:
Auk Mentar
Magic Type:
Sound, Camouflage, Auk Mentar
Weapon:
N/A
Specialty:
Stealth
Alias:
Duchess, Lynne
Lyndsey Palmer, sister to the vibrantly cheerful Jessie, is a figure shrouded in an intriguing paradox. Where Jessie shines with outward joy, Lyndsey exudes an air of cool, almost regal detachment. Her appearance is undeniably striking, her fur as pure and white as that of an Auk Mentar, a visual distinction that, remarkably, allows her to melt seamlessly into any backdrop.
This seemingly contradictory trait – a desire for attention coupled with an uncanny ability to become invisible – hints at a complex and perhaps carefully constructed persona. While the reasons behind this duality remain enigmatic, her stealth skills are beyond dispute. A master of infiltration and unseen movement, Lyndsey's unique talents will be undeniably crucial in the perilous mission to rescue the abducted Skyne brothers, navigating the shadows where others cannot tread.
Name:
Mary Houscher
Age:
81 (True Age Unknown)
Height:
5'3"
Hair:
Grey
Eyes:
Blue
Race:
Auk Mentar
Magic Type:
Auk Mentar
Weapon:
Chains and Hooks
Specialty:
Restraint
Alias:
Shiqhan
Mary Houscher is far from your typical grandmother. A seasoned and highly accomplished veteran of the previous Roundtable, she and her husband have earned an iconic reputation as a formidable pair of restrainers, their dedication and skill in their specialized craft unmatched.
With a mischievous glint in her eye and a wicked sense of humor, Mary isn't one to shy away from a good old s&m joke, often delivered with a perfectly straight face. However, beneath the playful banter lies a serious dedication to her work and her tools of the trade. As she often quips, her "hooks and chains aren't just for recreation." Her expertise in containment and control makes her an invaluable asset to any operation the Roundtable undertakes.
Now, the old crew has come calling. A mission so shrouded in secrecy that even her quilting circle would be utterly bewildered has drawn Mary and her husband back into the fold. Leaving behind the quiet life of yarn and needles, Mary is ready to dust off her specialized gear and bring her unique brand of expertise to the urgent task at hand.
Name:
Millie Pewlitz
Age:
5 (True Age Unknown)
Height:
3'9"
Hair:
Blonde
Eyes:
Blue
Race:
Auk Mentar
Magic Type:
Auk Mentar, Sound
Weapon:
Sound
Specialty:
Improv
Alias:
Parrish
Millie Pewlitz is a young, enigmatic presence within the ranks of the previous Roundtable, defined by a profound silence. An injury sustained long ago stole her voice, a wound that persisted even after resetting her human form, leaving her vocal cords permanently damaged. Though unable to speak, Millie is far from powerless. She has become a master of her environment, utilizing her surroundings to create sounds and amplify her innate abilities in unique and often startling ways.
Despite this significant limitation, Millie has never shied away from danger, consistently undertaking missions with unwavering determination. Now, a new, exceptionally secretive task has drawn her back to the reunited previous Roundtable. The nature of this mission is so clandestine, so unbelievable, that even the memories of the person Millie once was would struggle to comprehend its magnitude. Her silent strength and unconventional methods will undoubtedly be crucial as they navigate this unprecedented challenge.
Name:
Nute
Age:
Unknown
Height:
5'6"
Hair:
Blonde
Eyes:
Kaleidoscope
Race:
Auk Mentar
Magic Type:
N/A
Weapon:
Maces, or Shrotswords
Specialty:
Engineering including Social, Genetic and Mechanical
Alias:
Flip Etun, The Scientist, Councilman Claw, and The Benefactor
Nute, known only by the chilling moniker "The Scientist," is a figure steeped in the shadows of history, an enigma wrapped in the annals of a forgotten revolution. Once, he stood shoulder to shoulder with the legendary Venge the Magi and the formidable Arrich the Anti, a triumvirate that ignited the flames of rebellion against the Naltu, the self-proclaimed Neanderthal overlords of humanity. While Venge and Arrich carved their names into the very fabric of legend before meeting their tragic ends in a brutal conflict, Nute simply vanished, his fate swallowed by the relentless currents of time. Yet, despite his long absence from the historical stage, his influence seems to permeate the present. Unseen hands, undeniably his, appear to be intricately involved in the unfolding events, pulling strings from the depths of obscurity, suggesting that The Scientist’s disappearance was not an end, but merely a prelude to a new, and perhaps even more significant, role in the grand tapestry of fate.
Name:
Rywho Yu
Age:
10 (Auk Mentar Age 112)
Height:
4'0"
Hair:
Black
Eyes:
Blue
Race:
Auk Mentar
Magic Type:
Death, Auk Mentar
Weapon:
Scythes, Pistols
Specialty:
Gun Play
Alias:
Demon, Komraad
Rywho Yu, the sardonic apprentice to Dien, the Grim Reaper, walks a path paved with regret and laced with biting wit. He sought to atone for his past transgressions by embracing the mantle of Death's apprentice, believing that servitude would cleanse his soul.
However, the path to redemption is rarely straightforward, especially for one who resorts to the brutal efficiency of firearms and the chilling precision of a scythe. Rywho's journey is a constant struggle, a balancing act between his desire for absolution and the violent tendencies that haunt him.
His sarcasm is a shield, a defense mechanism against the weight of his sins and the grim reality of his profession. He is a complex figure, a reluctant reaper, a soul grappling with the consequences of his actions, forever teetering on the edge of redemption and damnation.
Name:
Spyke Fielder
Age:
8 (Flashback)
Height:
4'2"
Hair:
Blonde
Eyes:
Blue
Race:
Human
Magic Type:
Fire
Weapon:
Claws
Specialty:
N/A
Alias:
N/A
Spyke Fielder, a Phalanx utterly devoted to Cornelius Graham, embodies a chilling paradox: a fervent piety twisted into sadistic cruelty. His loyalty to Graham is absolute, a bond forged in the aftermath of profound trauma. His mind and spirit shattered by prior conditioning, Spyke was delivered into Graham's care, a broken vessel ready to be molded.
The first flicker of purpose, the spark that ignited his terrifying devotion, came from an unexpected source: Hope Constantine. In a moment of empathy, Hope reached out to comfort the traumatized child. But Spyke, in his broken state, lashed out, and in that act of aggression, he saw the first approving gaze from Cornelius Graham. He learned that inflicting pain, particularly upon Hope, earned him favor.
Spyke has since developed a disturbing ritual of punishment, branding crosses onto his victims. This act, a perversion of religious symbolism, has become a hallmark of his sadistic nature. He understands, on some primal level, that by tormenting Hope, he reinforces his bond with Graham, keeping her in a place where his master, due to familial ties, cannot directly harm her. Spyke, the pious brand, is a terrifying instrument of Graham's will, his loyalty fueled by cruelty and the twisted affirmation of his master.
Name:
Squirrel Johnson
Age:
62
Height:
5'8"
Hair:
Graying Red
Eyes:
Blue
Race:
Human
Magic Type:
Willpower
Weapon:
Boo
Specialty:
Brawling
Alias:
The Great Red Squirrel
Squirrel Johnson is a wise and powerful figure in the Skyne family. He is well-known for his deep understanding of the magical arts and his ability to solve difficult problems. He is a mentor to the Skyne brothers and a powerful asset to the family. He has earned the respect of many, including the High Saint of China and Alexander Palaydin, the High Saint of America. His vast knowledge and powerful abilities make him a formidable figure in the Skyne family.
Name:
Studde Armory
Age:
13
Height:
4'0"
Hair:
Black
Eyes:
Blue
Race:
Human
Magic Type:
Mako Alchemy
Weapon:
Broadsword
Specialty:
Mako Alchemy and Engineering
Alias:
N/A
Studde Armory is a mind of exceptional brilliance, a true intellectual powerhouse often so deeply immersed in his current project that the outside world fades away. While his inherent nature leans towards purity of spirit, Studde possesses a vulnerability, a capacity for corruption that could be exploited under the right, or rather, the wrong influence.
This inherent susceptibility casts a dark shadow over his current circumstances. Now under the sway of Cornelius Graham, a man whose cruelty and manipulative nature are well-concealed beneath a veneer of piety, Studde's genius could be twisted and weaponized in terrifying ways. Lost in the intricate workings of his intellect, will he remain oblivious to the insidious corruption taking root around him, or within him? Will his pure soul withstand the toxic environment of Graham's influence, or will his brilliance be turned towards darker purposes, making him an unwitting architect of cruelty? His fate under Graham's wing hangs precariously in the balance.
Name:
Tatillith
Age:
108 (Flashback)
Height:
5'7"
Hair:
Blonde
Eyes:
Green Serpent
Race:
Gorgon
Magic Type:
Gorgon
Weapon:
Diamonds
Specialty:
Diamond War Puppet
Alias:
N/A
Tatillith reigns as the Queen of the Gorgons, her very essence radiating a purity akin to the golden sheen of her serpentine hair and the breathtaking crystal masterpieces she conjures into existence. Respected by a multitude of races, she is a benevolent leader, striving tirelessly to ensure the safety and sustenance of her people with minimal conflict and loss.
However, Tatillith understands the harsh realities of survival. In her efforts to provide for her Gorgon kin, difficult choices must sometimes be made. The eldest among her people, with selfless devotion, willingly offer themselves as decoys, drawing attention while the younger generations secure vital food stores from human settlements. This sacrifice, though necessary, weighs heavily on Tatillith's heart. She dreams of a future where such measures are no longer needed, envisioning a time when her people could sustainably provide for themselves, perhaps even herding animals as some of the drakken tribes do, ensuring their prosperity without the need for such painful sacrifices. Her reign is a constant balancing act between her pure spirit and the pragmatic demands of leadership.
Name:
Timaar Daark
Age:
9
Height:
3'6"
Hair:
Black
Eyes:
Grey
Race:
Human
Magic Type:
Reality
Weapon:
N/A
Specialty:
Reality Bending
Alias:
N/A
Timaar Daark is a child carrying the immense weight of prophetic knowledge, a burden that has defined his young life with constant flight and gnawing fear. His journey into this perilous existence began with a terrifying encounter: a man swathed in bloody bandages delivering a chilling warning, a stark premonition of impending doom. This encounter thrust Timaar into a desperate race against unseen adversaries, a life lived perpetually on the run, one step ahead of shadows only he could foresee. Even moments of fleeting respite were short-lived, shattered by the news of the Skyne brothers' abduction, sending him once again into motion, this time not in escape, but in pursuit, his unique insights now a potential key in the urgent hunt.
Name:
Tony Shivan
Age:
12 (Auk Mentar Age Unknown)
Height:
3'10"
Hair:
Red
Eyes:
Blue
Race:
Auk Mentar
Magic Type:
Auk Mentar, Fire
Weapon:
N/A
Specialty:
Pyrokinesis
Alias:
Endda
Tony Shivan, a girl distinguished by her quiet strength and striking red hair, harbors a fiery spirit that glows beneath a calm and collected surface. Though reserved in her demeanor, she possesses an inner wellspring of courage and remarkable resilience, forged through an existence unlike most. Tony and her sister, Iris, have lived through countless cycles of rebirth, their lives resetting across the vast expanse of centuries, an endless loop that has brought them to this present moment. Now, as members of the current Roundtable, their accumulated wisdom and unique perspective, born from countless lifetimes, are invaluable assets in the urgent mission to rescue the abducted Skyne brothers. The reborn fire within Tony burns steadily, ready to face any challenge the past or present may throw their way.
Name:
Travis Gath
Age:
15 (Auk Mentar Age 33)
Height:
5'10"
Hair:
Black
Eyes:
Blue Reptilian
Race:
Auk Mentar
Magic Type:
Auk Mentar
Weapon:
Dual Large Broadsword
Specialty:
Dual Wield
Alias:
Travhell
Travis Gath is a young man who carries a quiet strength and a reserved demeanor, a stark contrast to the legendary presence of his uncle, Jerry Gath – the one and only Goliath. His past is veiled in a lingering mystery, the sudden departure of his parents leaving him in his uncle's care for reasons that remain unspoken.
Despite the unanswered questions of his upbringing, Travis has found his footing and purpose within the Round Table. He stands steadfastly alongside his formidable uncle, a dedicated protector of the world in his own right. His quiet heart holds a deep well of loyalty and courage. However, their commitment was tested by the devastating betrayal of the Wolf Council, forcing them into a life on the run, their trust shattered. Now, the abduction of the Skyne brothers has pulled them back into the light, the quiet strength of Travis Gath ready to be unleashed once more in the urgent rescue mission.
Name:
Tryp Skyne
Age:
5
Height:
2'7"
Hair:
Blonde
Eyes:
Blue
Race:
Human
Magic Type:
Wind
Weapon:
N/A
Specialty:
N/A
Alias:
N/A
Tryp Skyne, the youngest of the Skyne brothers, is a beacon of perpetual joy, a human embodiment of the happiest breeze. Despite his tender years, his mind is remarkably sharp, a bright and agile instrument that belies his youthful exuberance. He possesses an almost unnerving level of optimism and a quick wit that can often catch those around him off guard.
Now, however, Tryp's boundless cheer and keen intellect face their greatest challenge. Abducted alongside his brother Joe by the insane Javier Don Quixote, he finds himself in a perilous situation where his usual sunny disposition may be tested to its limits. The question hangs heavy: can Tryp's bright mind, his ability to see possibilities where others see only despair, be the key to their escape? Can his unique perspective somehow navigate the labyrinth of Javier's madness and find a path to freedom for himself and Joe? His happiness may be challenged, but his sharp intellect remains a formidable, if unconventional, weapon.
Name:
Valerie Vaulty
Age:
31
Height:
5'6"
Hair:
Black
Eyes:
Blue
Race:
Auk Mentar
Magic Type:
N/A
Weapon:
Hands
Specialty:
Piercer
Alias:
Partenph
Valerie Vaulty, sister to the bongo-loving Guy, is a member of the previous Roundtable whose heart seems to carry the weight of unspoken burdens. Beneath a guarded exterior lie layers of secrets, some intimately shared with William Palaydin, the once-destined heir to the High Saint rank within the American Branch of the Hall of Saints. Their connection, and the secrets it held, remain shrouded in mystery.
Without a word of explanation or farewell, Valerie vanished, embarking on an even more clandestine mission than the one that recently called her brother away. Her sudden departure left behind a void of unanswered questions and lingering connections, particularly concerning her relationship with William and the nature of the secrets they shared. What drove her to abandon her life and those she knew for such a shadowy undertaking? Her absence speaks volumes, hinting at a past and a purpose far more complex than she ever revealed.
Name:
Van Scarrion
Age:
40 (Auk Mentar Age 132)
Height:
5'2"
Hair:
Bald
Eyes:
Blue
Race:
Auk Mentar
Magic Type:
N/A, Auk Mentar
Weapon:
Pistols, Knives
Specialty:
Firearm Mastery, Knife mastery
Alias:
Jack, Rip Van Scarrion
Rip Van Scarrion presents himself as a suave Australian businessman, complete with a meticulously crafted (and entirely fabricated) accent. But beneath the veneer of corporate charm lies a chilling truth. What if the disappearance of the notorious Jack the Ripper coincided with the emergence of Rip Van Scarrion as an AukMentar?
This impeccably dressed entrepreneur, with his sharp suits and even sharper wit, harbors a dark secret. While he displays a proficiency with firearms, his preferred instrument of mayhem is the razor blade, a tool he wields with unsettling precision. The juxtaposition of his polished exterior and his brutal predilections creates a disturbing dissonance, a chilling reminder that appearances can be profoundly deceiving. Rip Van Scarrion is a predator in a tailored suit, a man whose business acumen is matched only by his capacity for violence.
Name:
Yipp
Age:
Unknown
Height:
10'
Hair:
Green
Eyes:
Blue
Race:
Dien Mentar
Magic Type:
N/A, Dien Mentar
Weapon:
Claws
Specialty:
N/A
Alias:
Yip'Varius, Fido
Yipp, a Dien Mentar of striking green fur, is a loyal and protective presence in the lives of the Palmer sisters. He is more than just a companion; he is the last vestige of family they have, a constant source of unwavering devotion.
He remains steadfastly by their side, a furry guardian, his loyalty unquestioned. Yet, as the ominous shadow of an impending apocalypse stretches across the horizon, a question lingers: how much can his loyalty truly accomplish? Can his strength, whether in his wolf form or his Dien Mentar guise, truly stand against the forces that threaten to engulf the world? While his heart is undoubtedly in the right place, the scale of the coming conflict raises doubts about the effectiveness of even the most devoted protector. Yipp's loyalty is a beacon of hope, but the coming storm may require more than just a faithful companion.